On Mon, Jul 7, 2014 at 4:34 PM, Calvin Morrison <mutanttur...@gmail.com> wrote: > On 7 July 2014 16:25, Lee Fallat <ircsurfe...@gmail.com> wrote: >> Hey, >> >> Does anyone know of a graphics library that supports a text and menu >> widget, simple layout system and is easily portable to any OS? I was >> thinking of maybe just creating something like this myself because >> it's so specific, but I'd like to see if there's anything like that >> around. The closest thing that comes to mind is the plan9port libdraw, >> and a suckless library someone was making for Wayland/X. Ideally I >> just need something that can be easily ported if the need be. There's >> also the fact that Wayland is getting an X driver, so portability is a >> small issue when using something like Xlib. The issue then would be >> too many layers of abstraction. Lets say I decided to use libdraw, >> I'll essentially be doing something like this in the future: libdraw >> -> X -> Wayland, unless libdraw is ported to Wayland too- then >> everyone wins. Support for Windows is another can of worms that we can >> leave shut for now, unless someone would like to do the honors... >> >> Thank you, >> >> Lee >> >> P.S. C with Tcl/Tk seems to be a nightmare. >> > > There was at one time a suckless widget system in the works, I don't > know what happened to that. What about leveraging other software like > xdialog to do what you need? > Heh, writing a text editor using xdialog would be pretty impressive (and probably horrible)!
> in terms of code, GTK sucks, but GTK has a C API so it in my mind > beats Qt and isn't much of a hassle to use , and is more portable than > writing directly on top of xlib or what have you. > I have used GTK+ a few times but I've heard the code-base was just disorganized. How is it in terms of portability?... > What about curses or ncurses or whatever is popular these days in > terms of textual interfaces? > No no no no no. My graphical interfaces will not be disguised as text!