>     Add fast blink support
> 
>     Fast blink is implemented using the new main loop changes. It may mark a
>     few characters too many as dirty when the blink state hasn't changed,
>     but it's not a major issue.

I don't have a clear idea about this patch. I would like listen what think
another suckless developers before of taking a decision. If we emulate the
fast blinking with the slow blinking it will not generate any functional
problem, and for sure we will be simpler.


Regards,

-- 
Roberto E. Vargas Caballero

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