> Add fast blink support > > Fast blink is implemented using the new main loop changes. It may mark a > few characters too many as dirty when the blink state hasn't changed, > but it's not a major issue.
I don't have a clear idea about this patch. I would like listen what think another suckless developers before of taking a decision. If we emulate the fast blinking with the slow blinking it will not generate any functional problem, and for sure we will be simpler. Regards, -- Roberto E. Vargas Caballero