selsort computes the wrong normalized coordinates when rectangular selection is enabled, causing rectangular selection to only work when going toward either the top left corner, or the bottom right one. --- st.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/st.c b/st.c index 506be0f..c75d31b 100644 --- a/st.c +++ b/st.c @@ -659,7 +659,7 @@ y2row(int y) { static void selsort(void) { - if(sel.ob.y == sel.oe.y) { + if(sel.ob.y == sel.oe.y || sel.type == SEL_RECTANGULAR) { sel.nb.x = MIN(sel.ob.x, sel.oe.x); sel.ne.x = MAX(sel.ob.x, sel.oe.x); } else { -- 2.0.0 -- Ivan "Colona" Delalande