----- Original Message ----- > From: Roman Z. < > Sent: Tuesday, January 10, 2012 5:54 PM > Subject: Re: [dev] dwm: bug in fullscreen mode (SDL?) > > Games work when the screen resolution of the game is the same as the > resolution in dwm. If the resolution is different, all I get is a black > screen with the DWM statusbar at the top. Keyboard input is still > passed to the game though. > > Running "wmname LG3D" doesn't change anything about this for me. > > Roman >
I've seen this happen frequently in the few games I play, and my solution has been to open the game in windowed mode and switch to fullscreen inside the game. It seems to be reliable.