----- Original Message -----
> From: Roman Z. <
> Sent: Tuesday, January 10, 2012 5:54 PM
> Subject: Re: [dev] dwm: bug in fullscreen mode (SDL?)
> 
> Games work when the screen resolution of the game is the same as the
> resolution in dwm.  If the resolution is different, all I get is a black
> screen with the DWM statusbar at the top.  Keyboard input is still
> passed to the game though.
> 
> Running "wmname LG3D" doesn't change anything about this for me.
> 
> Roman
>

I've seen this happen frequently in the few games I play, and my solution has 
been to open the game in windowed mode and switch to fullscreen inside the 
game.  It seems to be reliable.


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