Hello and thanks for the wonder that is dwm. Below is a patch for issues I have found with 2 monitors where one monitor is below another.
The issue can be found when moving a floating window that fills the entire available area from one monitor to another. (This is with a borderpx of 0) thanks, Brian Index: dwm.c =================================================================== --- dwm.c +++ dwm.c @@ -338,18 +338,18 @@ *x = 0; if(*y + *h + 2 * c->bw < 0) *y = 0; } else { - if(*x > m->mx + m->mw) - *x = m->mx + m->mw - WIDTH(c); - if(*y > m->my + m->mh) - *y = m->my + m->mh - HEIGHT(c); - if(*x + *w + 2 * c->bw < m->mx) - *x = m->mx; - if(*y + *h + 2 * c->bw < m->my) - *y = m->my; + if(*x >= m->wx + m->ww) + *x = m->wx + m->ww - WIDTH(c); + if(*y >= m->wy + m->wh) + *y = m->wy + m->wh - HEIGHT(c); + if(*x + *w + 2 * c->bw <= m->wx) + *x = m->wx; + if(*y + *h + 2 * c->bw <= m->wy) + *y = m->wy; } if(*h < bh) *h = bh; if(*w < bh) *w = bh; @@ -1144,11 +1144,11 @@ c->x = c->mon->mx + c->mon->mw - WIDTH(c); if(c->y + HEIGHT(c) > c->mon->my + c->mon->mh) c->y = c->mon->my + c->mon->mh - HEIGHT(c); c->x = MAX(c->x, c->mon->mx); /* only fix client y-offset, if the client center might cover the bar */ - c->y = MAX(c->y, ((c->mon->by == 0) && (c->x + (c->w / 2) >= c->mon->wx) + c->y = MAX(c->y, ((c->mon->by == c->mon->my) && (c->x + (c->w / 2) >= c->mon->wx) && (c->x + (c->w / 2) < c->mon->wx + c->mon->ww)) ? bh : c->mon->my); c->bw = borderpx; } wc.border_width = c->bw; XConfigureWindow(dpy, w, CWBorderWidth, &wc);