Hi,

>  void
>  grabkeys(void) {
> +     unsigned int i, j;
> +     unsigned int modifiers[] = { 0, LockMask, numlockmask, 
> numlockmask|LockMask };
> +     KeyCode code;
> +
>       updatenumlockmask();
> -     {
> -             unsigned int i, j;
> -             unsigned int modifiers[] = { 0, LockMask, numlockmask, 
> numlockmask|LockMask };
> -             KeyCode code;

That would break the numlockmask stuff.

Regards,
Peter

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