Hi, > void > grabkeys(void) { > + unsigned int i, j; > + unsigned int modifiers[] = { 0, LockMask, numlockmask, > numlockmask|LockMask }; > + KeyCode code; > + > updatenumlockmask(); > - { > - unsigned int i, j; > - unsigned int modifiers[] = { 0, LockMask, numlockmask, > numlockmask|LockMask }; > - KeyCode code;
That would break the numlockmask stuff. Regards, Peter