On Thu, May 26, 2011 at 5:16 AM, pancake <panc...@youterm.com> wrote:
> On 05/26/11 10:58, Le Tian wrote: > >> >> >> On Thu, May 26, 2011 at 5:01 AM, pancake <panc...@youterm.com <mailto: >> panc...@youterm.com>> wrote: >> >> I found this chess implementation in obfuscated C. I'm sure than >> cleaning it up >> (deobfuscating it) will make it ready to be in the cathegory of >> "suckless games" >> >> http://nanochess.110mb.codemandm/chess1_es.html >> <http://nanochess.110mb.com/chess1_es.html> >> >> >> What do you think about creating a 'sgames' project? collecting >> minimalistic simple >> games? I wrote a word guess game few time ago named 'wg' which can >> be merged >> into this project. >> >> --pancake >> >> A nice idea, I'm fond of little console games, that do not consume much of >> your time. >> I will give it a try if we have some. >> Tian >> > well.. this is not 'suckless', but a funny text mode game i wrote many > years ago.. dont read > the code..as long as it's write-only. I decided to code this game only when > I was drunk, it > results in an interesting experiment, because when drunk all the code take > sense and you > can patch or add stuff without problems, but without alcohol, the code just > sucks. > > It's a text based platform game. The maps are just text files that can be > done with any > text editor. > > http://hg.youterm.com/pag/ > > About LOCs.. it's 760LOC in C. But the code should be cleaned up and > probably refactorized. > > --pancake > > "I decided to code this game only when I was drunk" lol! some man or help would be nice, can't figure out the rules -- Tian