On Wed, 25 Aug 2010, Moritz Wilhelmy wrote:
Anyway, this is completely unrelated, I just wanted to suggest you to take a look at postscript. It is also well-documented, see [1], [2].
Yup, I've seen postscript before. I will go check it out again, maybe it has some good ideas.
C bindings would be necessary if you plan to do something bigger with it, who knows, maybe I can base my windowing system on ns? ;)
I'm not sure if it well become stable and featured enough to support serious projects yet... It was just born out of a weekend of boredom. :P
Not so sure it will suck less than X11 though (although I guess it's hard to make software that sucks more..)
I don't have much experience writing X code. I've written a lot of graphics stuff for games, but the X windowing code was hidden in libraries (SDL, SFML, Ogre or the like). I have, though, often heard X is big and sucky.