Are you joking? Fltk is c++ and it is a full featured widget kit. Why the hell would I use a widget kit as a rendering backend?
----- Original message ----- > what about an fltk backend? > > On 8/10/10, pancake <panc...@youterm.com> wrote: > > So much time has passed since I wrote swk with SDL and partially X11 > > backend. > > > > I understand that X11 backend is the more interesting, and I'm not > > really a good X11 > > hacker to do it right, so I would love to ask if somebody is going to > > do something > > with/for it. > > > > There's still much work to do, and I need feedback and application > > proposals or real > > use cases in order to get the project into a working state. Things like > > multiline text > > editor or stuff like this will be easy to implement on top of what's > > actually done. > > > > Anselm told me he would work on it, but I'm still waiting for their > > commits, do you have > > some uncommited stuff? what's the current state of the work on X11 you > > have done? > > > > Do you people think that using libdraw as a core drawing library would > > be good? what > > about using cairo/pango for rendering? do somebody wants to develop a > > curses/ansi > > backend for swk or libdraw? > > > > I would love to have a suckless user interface library, and I really > > have many ideas on > > top of it, but I need some feedback in order to continue working on it. > > > > > > --pancake > > > > >