Its because SDL is resolution dependent(non resizeable). I wrote the Quad-Ren graphics engine, a resolution independent graphics engine to solve this problem. It was designed specifically to work with tiling WM's.
- [dev] SDL fullscreen problems in dwm Thomas Spurden
- Re: [dev] SDL fullscreen problems in dwm Jacob Todd
- Re: [dev] SDL fullscreen problems in dwm hessiess
- Re: [dev] SDL fullscreen problems in dwm Szabolcs Nagy
- Re: [dev] SDL fullscreen problems in dwm hessiess
- Re: [dev] SDL fullscreen problems i... Mate Nagy
- Re: [dev] SDL fullscreen proble... hessiess
- Re: [dev] SDL fullscreen pr... Anders Andersson
- Re: [dev] SDL fullscreen pr... pancake
- Re: [dev] SDL fullscreen pr... Anders Andersson
- Re: [dev] SDL fullscreen pr... pancake
- Re: [dev] SDL fullscreen pr... Thomas Spurden
- Re: [dev] SDL fullscreen pr... pancake