On Fri, Nov 2, 2012 at 5:12 PM, Branko Čibej <br...@wandisco.com> wrote: > On 02.11.2012 12:36, Ivan Zhakov wrote: >> On Wed, Oct 31, 2012 at 2:04 AM, Branko Čibej <br...@wandisco.com> wrote: >> [..] >>> The sysinfo bits have static (build-time) info and dynamic (runtime) >>> info. Presumably the only difference will be noticing when you're >>> running the program on a different "size" of OS, e.g., running 32-bit >>> code on a 64-bit OS (hopefully in some compatibility mode). >>> >>> For the purpose of user agent strings, the host triplet exposed in the >>> #define in svn_private_config.h should be more than good enough. >>> >> I agree that using autoconf to collect OS type is much better. But I >> think we should use $target, instead of $host for user-agent to >> support cross compile scenarios. Also I've checked $target_os for our >> build bots and their values are: >> * OpenBSD: 'i386-unknown-openbsd5.0' ($target_os = 'openbsd5.0', >> $target_vendor='unknown') >> * Centos: 'x86_64-redhat-linux-gnu' ($target_os='linux-gnu'; >> $target_vendor='redhat') >> * Ubuntu: ''x86_64-unknown-linux-gnu'' ($target_os=''linux-gnu''; >> $target_vendor='unknown') >> >> I've also googled for different autoconf outputs: >> * MacOS: 'x86_64-apple-darwin11.2.0' >> * cygwin: 'i686-pc-cygwin' >> * mingw: 'i686-pc-mingw32' >> >> We can use all $target triplet in user-agent or just $target_os. I >> have no opinion on this matter. Any thoughts? > > I considered that, but our build scripts very definitely do not support > cross-compiling. So anyone who tries that and succeeds can easily add > another line to the already-huge patch that made cross-compiling possible. > Well, it seems our scripts actually supports cross compiling :) On Windows: you can build x86 binaries on x64 platform or vice versa.
-- Ivan Zhakov