This struct is used only in netlink-socket.c, which is only used on Linux, which in turn gets the definition from <linux/netlink.h>. On Windows the definition actually causes a small amount of trouble because Windows does not define sa_family_t (despite POSIX), so it's better to remove it.
Even if other platforms adopt Netlink, I have no reason to believe that they will use the same sockaddr format as Linux. CC: Saurabh Shah <ssaur...@vmware.com> Signed-off-by: Ben Pfaff <b...@nicira.com> --- lib/netlink-protocol.h | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/lib/netlink-protocol.h b/lib/netlink-protocol.h index 3009fc5..88b7abf 100644 --- a/lib/netlink-protocol.h +++ b/lib/netlink-protocol.h @@ -1,5 +1,5 @@ /* - * Copyright (c) 2008, 2010, 2011 Nicira, Inc. + * Copyright (c) 2008, 2010, 2011, 2014 Nicira, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -40,14 +40,6 @@ #else #define NETLINK_GENERIC 16 -struct sockaddr_nl { - sa_family_t nl_family; - unsigned short int nl_pad; - uint32_t nl_pid; - uint32_t nl_groups; -}; -BUILD_ASSERT_DECL(sizeof(struct sockaddr_nl) == 12); - /* nlmsg_flags bits. */ #define NLM_F_REQUEST 0x001 #define NLM_F_MULTI 0x002 -- 1.7.10.4 _______________________________________________ dev mailing list dev@openvswitch.org http://openvswitch.org/mailman/listinfo/dev