I suppose that the easiest thing of all would be to put the tones in small PCM files in a built-in ROMFS file system

On 8/27/2023 1:47 PM, Gregory Nutt wrote:
On 8/27/2023 5:41 AM, Tim Hardisty wrote:
Or am I completely missing the point and I just need to use the nxaudio 
system!!??

I think you have been missing point.  You have two options:

 1. As you suggest, extend nxaudio to be a source of tone data (just
    like audio file data)  and uses the audio subsystem to pas  that
    laong the audio chain as any other audio.  Or
 2. Create a character driver that wraps the audio_ops_s as a
    character driver that can be directly accessed from applications. 
    You could use tone.c and a model to get started.  This would not
    be part of the OS audio system but a kludgy "bad" hanging to the
    side of the audio subsystem.  But simpler.

One thing that is certain is that you cannot open and use the audio device interface directly from the application.  Only via the audio subsystem or via some hack custom logic.

That is equivalent to saying that you want to use the Ethernet driver directly without going though the network layer.  For the network layer, you would use the raw socket interface to accomplish the same thing without using the Ethernet driver directly.

We had the same kind of discussion about radios a few years back.  Capable radios are treated as network devices and support full TCP/UDP communications.  Less capable radios use simpler character drivers.  And, worse, some radios use both network and character drivers which ends up being quite a mess.

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