On Thu, Feb 2, 2023 at 6:35 AM Alan C. Assis <acas...@gmail.com> wrote:
> It should be nice to have a simple logic to let users to use ROMFS. > > Currently everyone needs to duplicate it in their own code/application. > > I'm thinking something like apps/romfiles/ where people just put the > files that they want to be in the ROM and it will be included > automatically, instead reinventing the wheel. > This is what I was hoping to find. I thought that since nuttx was already building a root filesystem there would be a simple way to include files with the image. Cheers, Russ > > BR, > > Alan > > On 2/2/23, Sebastien Lorquet <sebast...@lorquet.fr> wrote: > > Hi, > > > > Dont use boardctl for the romfs, this is too intertwined in the > > mechanism used to initialize nsh, which is not suitable for > customization. > > > > This need to be decoupled, I've done this in my own apps. I'll send it > > later, maybe. > > > > > > Here is the proper way to mount a romfs from your board bringup() > routines: > > > > I am using stm32 as example, the ROM fs directory holding the file is a > > brother to board/ > > > > boarddir: > > +-- romfs > > +-- your files... > > +-- board > > +-- include > > +-- src > > > > You can do something else if you change the makefile below > > > > First change your board/src makefile to add a dependency so that > > stm32_bringup.c depends on romfs.h > > > > .PHONY: myromfs.h #might not be required > > stm32_bringup.c: myromfs.h > > myromfs.h: > > @echo "ROMFS" > > @genromfs -v -f my.romfs -d $(BOARD_DIR)/../romfs > > @xxd -i my.romfs > myromfs.h > > > > Then do this in stm32_bringup.c: > > > > #include "myromfs.h" > > #define SECTORSIZE 64 > > #define NSECTORS(b) (((b)+SECTORSIZE-1)/SECTORSIZE) > > #include <nuttx/fs/fs.h> > > #include <nuttx/drivers/ramdisk.h> > > #include <sys/mount.h> > > > > and then in stm32_bringup(void): > > > > ret = romdisk_register(0, // /dev/ram0 > > myromfs, //var in the xxd header > > NSECTORS(myromfs_len), > > SECTORSIZE); > > > > ret = nx_mount("/dev/ram0", "/romfs", "romfs", MS_RDONLY, NULL); > > > > Then you will have your files mounted in /romfs at boot. > > > > You can do symlinks: > > > > ret = symlink("/romfs/etc" , "/etc"); > > _info("Linking /etc: %d\n", ret); > > > > Sebastien > > > > Le 02/02/2023 à 05:59, Russell Haley a écrit : > >> I am mistaken. I understood that the rom image was part of the > >> application > >> on flash, but had mis-read the documentation of > >> boardctl(BOARDIOC_ROMDISK, > >> (uintptr_t)&desc); and thought that the command loaded the image into > >> *RAM* > >> (the BOARDIOC_MKRD command makes the RAM disk. oops!). > >> > >> Incidentally, neither the romfs example nor my attempt to re-create it > >> works in my sim: > >> > >> osboxes@osboxes ~/n/nuttx (master)> ./nuttx > >> > >> NuttShell (NSH) NuttX-12.0.0 > >> nsh> romfs > >> ERROR: Failed to create RAM disk: Unknown error > >> nsh> rapp > >> Starting Russells App 1... > >> ERROR: Failed to create RAM disk: Unknown error > >> nsh> > >> > >> I don't know how to debug this "unknown error". I guess I will try to > >> find > >> where that error message comes from and hook in GDB? I'm terrible at > this > >> stuff, someone needs to revoke my compiler license (tee hee). > >> > >> Cheers, > >> Russ > >> > >> On Wed, Feb 1, 2023 at 7:29 PM Xiang Xiao <xiaoxiang781...@gmail.com> > >> wrote: > >> > >>> romfs is part of your image as the const string. There is no difference > >>> from the below manual step. > >>> > >>> On Thu, Feb 2, 2023 at 10:00 AM Russell Haley <russ.ha...@gmail.com> > >>> wrote: > >>> > >>>> On Tue, Jan 31, 2023 at 6:16 AM Fotis Panagiotopoulos < > >>> f.j.pa...@gmail.com > >>>> wrote: > >>>> > >>>>> Hello, > >>>>> > >>>>> Indeed the "proper" way of including a script would be to store it in > >>>>> a > >>>>> file system. > >>>>> > >>>>> However, when I needed to include a single and small script and I > >>> didn't > >>>>> want to introduce a complete FS just for this, I used xxd. > >>>>> xxd can convert any file to a C header file. > >>>>> > >>>>> You can then include the header, and access the whole file as a > >>> variable. > >>>>> Here is an example: > >>>>> > >>>>> I added this in my app Makefile: > >>>>> > >>>>> # Setup any special pre-build context > >>>>> context: header > >>>>> $(Q) cd path/to/libs/json.lua/ && xxd -i json.lua > > >>>>> json_lua.h > >>> && > >>>>> echo -n "const " | cat - json_lua.h > temp && mv temp json_lua.h > >>>>> > >>>>> > >>>>> > >>>>> And then I used the file like this: > >>>>> > >>>>> #include "lua.h"#include "lauxlib.h"#include <string.h> > >>>>> #include "json_lua.h" > >>>>> static int luaopen_json(lua_State * L); > >>>>> > >>>>> void ExtLibs_load(lua_State * L){ > >>>>> // json.lua#ifdef CONFIG_EXT_LIB_JSON_LUA > >>>>> luaL_requiref(L, "json", luaopen_json, 1); > >>>>> lua_pop(L, 1);#endif} > >>>>> > >>>>> int luaopen_json(lua_State * L){ > >>>>> const char * modname = lua_tostring(L, 1); > >>>>> > >>>>> if (strcmp(modname, "json") != 0) > >>>>> return luaL_error(L, "cannot load json module"); > >>>>> > >>>>> if (luaL_loadbufferx(L, (char*)json_lua, json_lua_len, > >>>>> "json", > >>>>> "t") != LUA_OK) > >>>>> return lua_error(L); > >>>>> > >>>>> lua_call(L, 0, 1); > >>>>> > >>>>> return 1;} > >>>>> > >>>>> > >>>>> I hope this helps... > >>>>> > >>>> That is very helpful, and not just for nuttx development! Thanks for > >>>> the > >>>> tip. > >>>> > >>>> The romfs example actually uses xxd as well to convert the filesystem > >>> into > >>>> hex code that is also stored in a header file. If I am reading the > code > >>>> correctly, the example app loads the entire filesystem into memory, > >>>> which > >>>> isn't very efficient and not at all what I wanted. Can someone tell me > >>>> if > >>>> that's true? > >>>> > >>>> Thanks, > >>>> Russ > >>>> > >>>>> > >>>>> > >>>>> On Sun, Jan 29, 2023 at 7:34 AM Xiang Xiao < > xiaoxiang781...@gmail.com> > >>>>> wrote: > >>>>> > >>>>>> You can use the real file system on the device, there are many > >>> choices: > >>>>>> romfs, littlefs, fatfs, starmtfs and spiffs. > >>>>>> > >>>>>> On Sun, Jan 29, 2023 at 12:59 PM Russell Haley < > russ.ha...@gmail.com > >>>>>> wrote: > >>>>>> > >>>>>>> On Sat, Jan 28, 2023 at 7:35 PM Xiang Xiao < > >>>> xiaoxiang781...@gmail.com> > >>>>>>> wrote: > >>>>>>> > >>>>>>>> You can enable CONFIG_FS_HOSTFS/CONFIG_SIM_HOSTFS, put your > >>> scripts > >>>>>> into > >>>>>>>> some PC folder and run mount this folder from nsh: > >>>>>>>> mount -t hostfs -o fs=/path/to/your/pc/folder. /data > >>>>>>>> > >>>>>>>> While I appreciate the answer, I am using the sim as a testing > >>>>> platform > >>>>>>> and hoping to move to either an STM32F4/7 or a Sony Spresense. I am > >>>>>> hoping > >>>>>>> for a solution that is applicable to an embedded project. If I > >>> can't > >>>>> just > >>>>>>> add files to the initial image then I will look at the romfs > >>> example > >>>>> and > >>>>>>> maybe the next best thing? > >>>>>>> > >>>>>>> > >>>>>>>> On Sun, Jan 29, 2023 at 2:24 AM Russell Haley < > >>>> russ.ha...@gmail.com> > >>>>>>>> wrote: > >>>>>>>> > >>>>>>>>> Hi, > >>>>>>>>> > >>>>>>>>> Big thanks to Xiang Xiao for pointing me to the sim:lua > >>>>>> configuration. > >>>>>>> I > >>>>>>>>> was unable to simply include the defconfig file that you linked > >>>> to, > >>>>>>> but I > >>>>>>>>> was able to reconfigure for the sim:lua configuration. I've > >>> now > >>>>> got > >>>>>> an > >>>>>>>> app > >>>>>>>>> in the examples folder that includes the Lua interpreter. Is > >>>> there > >>>>> a > >>>>>>>>> tutorial on how to include folders and lua scripts or extra > >>> files > >>>>> in > >>>>>>> the > >>>>>>>>> initial file system? > >>>>>>>>> > >>>>>>>>> Much appreciated, > >>>>>>>>> Russ > >>>>>>>>> > > >