[
https://issues.apache.org/jira/browse/LUCENE-6699?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=14700354#comment-14700354
]
Karl Wright commented on LUCENE-6699:
-------------------------------------
I confirmed this basic picture with the following code:
{code}
xyzb = new XYZBounds();
c.getBounds(xyzb);
GeoArea area = GeoAreaFactory.makeGeoArea(PlanetModel.SPHERE,
xyzb.getMinimumX() - 2.0 * Vector.MINIMUM_RESOLUTION,
xyzb.getMaximumX() + 2.0 * Vector.MINIMUM_RESOLUTION,
xyzb.getMinimumY() - 2.0 * Vector.MINIMUM_RESOLUTION,
xyzb.getMaximumY() + 2.0 * Vector.MINIMUM_RESOLUTION,
xyzb.getMinimumZ() - 2.0 * Vector.MINIMUM_RESOLUTION,
xyzb.getMaximumZ() + 2.0 * Vector.MINIMUM_RESOLUTION);
assertEquals(GeoArea.WITHIN, area.getRelationship(c));
{code}
This always seems to pass for me.
I believe that this problem is pervasive throughout geo3d, not just for xyz
solids. As such, it will be difficult to easily fix. Let me think on it
overnight to see if I can come up with something that makes everyone happy.
> Integrate lat/lon BKD and spatial3d
> -----------------------------------
>
> Key: LUCENE-6699
> URL: https://issues.apache.org/jira/browse/LUCENE-6699
> Project: Lucene - Core
> Issue Type: New Feature
> Reporter: Michael McCandless
> Assignee: Michael McCandless
> Attachments: Geo3DPacking.java, LUCENE-6699.patch, LUCENE-6699.patch,
> LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch,
> LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch,
> LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch,
> LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch
>
>
> I'm opening this for discussion, because I'm not yet sure how to do
> this integration, because of my ignorance about spatial in general and
> spatial3d in particular :)
> Our BKD tree impl is very fast at doing lat/lon shape intersection
> (bbox, polygon, soon distance: LUCENE-6698) against previously indexed
> points.
> I think to integrate with spatial3d, we would first need to record
> lat/lon/z into doc values. Somewhere I saw discussion about how we
> could stuff all 3 into a single long value with acceptable precision
> loss? Or, we could use BinaryDocValues? We need all 3 dims available
> to do the fast per-hit query time filtering.
> But, second: what do we index into the BKD tree? Can we "just" index
> earth surface lat/lon, and then at query time is spatial3d able to
> give me an enclosing "surface lat/lon" bbox for a 3d shape? Or
> ... must we index all 3 dimensions into the BKD tree (seems like this
> could be somewhat wasteful)?
--
This message was sent by Atlassian JIRA
(v6.3.4#6332)
---------------------------------------------------------------------
To unsubscribe, e-mail: [email protected]
For additional commands, e-mail: [email protected]