Hi guys, wonder if it would make sense to store the bytecode of the compiled scripts in the groovyclassloader to be able to access it as any other classloader (jar/file) using loader.getResource("class/path/with/full/Name.class")?
I know it can be done with a BytecodeProcessor but it is not that convenient and the impl can be trivial since groovy.lang.GroovyClassLoader.ClassCollector#createClass can also populate some resource map as well. Don't think the subfolder emulation is needed (ie getResource("class/path") can return null if the package does not exist anywhere else). wdyt? Romain Manni-Bucau @rmannibucau <https://twitter.com/rmannibucau> | Blog <https://rmannibucau.metawerx.net/> | Old Blog <http://rmannibucau.wordpress.com> | Github <https://github.com/rmannibucau> | LinkedIn <https://www.linkedin.com/in/rmannibucau> | Book <https://www.packtpub.com/application-development/java-ee-8-high-performance>