Hi Vinaj,

if you use user-defined state, you have to manually clear it.
Otherwise, it will stay in the state backend (heap or RocksDB) until the
job goes down (planned or due to an OOM error).

This is esp. important to keep in mind, when using keyed state.
If you have an unbounded, evolving key space you will likely run
out-of-memory.
The job will constantly add state for each new key but won't be able to
clean up the state for "expired" keys.

You could implement a clean-up mechanism this if you implement a custom
stream operator.
However this is a very low level interface and requires solid understanding
of the internals like timestamps, watermarks and the checkpointing
mechanism.

The community is currently working on a state expiry feature (state will be
discarded if not requested or updated for x minutes).

Regarding the second question: Does state remain local after checkpointing?
Yes, the local state is only copied to the remote FS (HDFS, S3, ...) but
remains in the operator. So the state is not gone after a checkpoint is
completed.

Hope this helps,
Fabian

2016-08-31 18:17 GMT+02:00 Vinay Patil <vinay18.pa...@gmail.com>:

> Hi Stephan,
>
> Just wanted to jump into this discussion regarding state.
>
> So do you mean that if we maintain user-defined state (for non-window
> operators), then if we do  not clear it explicitly will the data for that
> key remains in RocksDB.
>
> What happens in case of checkpoint ? I read in the documentation that after
> the checkpoint happens the rocksDB data is pushed to the desired location
> (hdfs or s3 or other fs), so for user-defined state does the data still
> remain in RocksDB after checkpoint ?
>
> Correct me if I have misunderstood this concept
>
> For one of our use we were going for this, but since I read the above part
> in documentation so we are going for Cassandra now (to store records and
> query them for a special case)
>
>
>
>
>
> Regards,
> Vinay Patil
>
> On Wed, Aug 31, 2016 at 4:51 AM, Stephan Ewen <se...@apache.org> wrote:
>
> > In streaming, memory is mainly needed for state (key/value state). The
> > exact representation depends on the chosen StateBackend.
> >
> > State is explicitly released: For windows, state is cleaned up
> > automatically (firing / expiry), for user-defined state, keys have to be
> > explicitly cleared (clear() method) or in the future will have the option
> > to expire.
> >
> > The heavy work horse for streaming state is currently RocksDB, which
> > internally uses native (off-heap) memory to keep the data.
> >
> > Does that help?
> >
> > Stephan
> >
> >
> > On Tue, Aug 30, 2016 at 11:52 PM, Roshan Naik <ros...@hortonworks.com>
> > wrote:
> >
> > > As per the docs, in Batch mode, dynamic memory allocation is avoided by
> > > storing messages being processed in ByteBuffers via Unsafe methods.
> > >
> > > Couldn't find any docs  describing mem mgmt in Streamingn mode. So...
> > >
> > > - Am wondering if this is also the case with Streaming ?
> > >
> > > - If so, how does Flink detect that an object is no longer being used
> and
> > > can be reclaimed for reuse once again ?
> > >
> > > -roshan
> > >
> >
>

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