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‹peter

On 1/13/17, 1:35 PM, "carlos.rov...@gmail.com on behalf of Carlos Rovira"
<carlos.rov...@gmail.com on behalf of carlosrov...@apache.org> wrote:

>Hi Peter,
>
>2017-01-13 19:22 GMT+01:00 Peter Ent <p...@adobe.com>:
>
>> I was speaking to a friend that has some JavaScript developers working
>>for
>> him. They use React and React/Native for their mobile apps. His feeling
>>is
>> that web-centric apps (e.g. Amazon.com) are going to be replaced with
>> mobile apps since mobile devices are cheaper than laptops. They are
>> concentrating their app development to server-side services with native
>> apps delivered via React/Native.
>>
>> IMO then, what FlexJS needs is the ability to go native. This isn't
>> necessary for a 1.0 launch, but having FlexJS/Native with applications
>> constructed in ActionScript and MXML and then cross-compiled into Swift
>>or
>> Java could go a long way to make FlexJS the platform for cross-device
>> development.
>>
>
>
>I already see that. but for 2.0, as you said native (swift or java) seems
>huge work.
>But...what about SWF *native* ?
>I mean, SWF Stage3D mode is very performant (I think even native) right?
>I think FeathersUI is Stage3D powered and is performant on Native. someone
>correct me If I'm wrong.
>So maybe SWF should be not display object ready but stage3d ready to allow
>us to have the same performance as native
>
>That's is for me the main reason for SWF existence. Alex said that actual
>SWF FlexJS framework based on display list could be very performant...I
>don't know since we didn't make any benchmark here and that it had the
>advantage of have accessibility implemented...

I wasn't thinking of FlexJS/Native as desire to dump SWF and JS-xcompile,
but FlexJS/Native as a new addition and option for folks who want to work
in ActionScript and layout their apps in MXML but want a native
application as the end result, rather than going through Cordova.

>

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