Great, but how do I specify both behaviors?

On Jun 1, 2016, at 1:03 AM, Alex Harui <aha...@adobe.com> wrote:

> 
> 
> On 5/31/16, 2:52 PM, "Harbs" <harbs.li...@gmail.com> wrote:
> 
>> My train of thought is that I want to add keyboard navigation to lists in
>> addition to mouse navigation that already exists.
>> 
>> It made sense to me that this should be another bead. The mouse
>> navigation currently is handled by an IBeadController which is specific
>> to mouse navigation. What’s the best way to add keyboard navigation to
>> the component?
> 
> I would start by creating an IKeyboardController interface.  By building a
> parallel set of classes to the SingleSelectionMouseControllers you should
> get it to load and run.
> 
> HTH,
> -Alex
> 

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