Great, but how do I specify both behaviors? On Jun 1, 2016, at 1:03 AM, Alex Harui <aha...@adobe.com> wrote:
> > > On 5/31/16, 2:52 PM, "Harbs" <harbs.li...@gmail.com> wrote: > >> My train of thought is that I want to add keyboard navigation to lists in >> addition to mouse navigation that already exists. >> >> It made sense to me that this should be another bead. The mouse >> navigation currently is handled by an IBeadController which is specific >> to mouse navigation. What’s the best way to add keyboard navigation to >> the component? > > I would start by creating an IKeyboardController interface. By building a > parallel set of classes to the SingleSelectionMouseControllers you should > get it to load and run. > > HTH, > -Alex >