FlexJS is a good name for the framework, and changing it will cause
unnecessary confusion. At this point, most people are going to be primarily
targeting JavaScript anyway.

- Josh
On Apr 22, 2016 4:55 PM, "jude" <flexcapaci...@gmail.com> wrote:

> Flex JS conveys Flex as JavaScript framework but it's a hybrid really.
> Could we reflect that Flex JS is a hybrid someway?
>
> Flex js is a sort of refactor. maybe:
>
> Flex Reactor
> ReFlex
> Flexo
> Flex Nano
> Flex Red
> Flex Inc
> Flexenstein
> Flex Int
> Flex passport
> Flex Axiom
> Flex Ion
> Flex Action
>
> I don't know.
>
> There used to be a graph that showed how everything related to everything
> else. But with Falcon, FlexJS, Falcon JX and so on it which have been added
> after those graphs it can be confusing. Anyone want to draw something
> updated under the new Apache Flex Platform?
>
> On Apr 21, 2016 9:41 AM, "Harbs" <harbs.li...@gmail.com> wrote:
> >
> > I think we’re all in agreement that FalconJX without the rest is an
> important part even on its own. That’s what I meant by #1.
> >
> > I do think that naming is important. It helps “brand” a product.
> Something like MXMLC2.0 is way too techie to be a “product”.
> >
> > I’ve been thinking of different ways to “brand” this, and I think I have
> an idea which might work:
> >
> > Falcon and FalconJX and related toolchain which compiles AS and
> optionally MXML into swc, swf and js could be branded as “FlexJS Core”.
> >
> > Everything else which is really about components and UI could be branded
> as “FlexJS UI”.
> >
> > This is really similar to how JQuery did it with JQuery and JQuery UI.
> >
> > This would give a central brand, while preserving the concept that you
> can use the compiler without the component sets (or even MXML at all).
> >
> > Harbs
> >
> > On Apr 20, 2016, at 8:02 AM, Alex Harui <aha...@adobe.com> wrote:
> >
> > > Good thoughts in this thread.
> > >
> > > My current thinking is this:
> > >
> > > FalconJX is a code name for the cross-compiler, but because there is an
> > > Apache Falcon project, we need a better product name, and consider that
> > > Falcon may someday compile SWFs for the Flex SDK.  Adobe already used
> > > ASC2.0, plus our version of Falcon handles MXML.  We could use
> MXMLC2.0,
> > > but I'm not a huge fan of that.
> > >
> > > IMO, FlexJS has become a tool chain.  It takes in MXML and AS and
> outputs
> > > SWFs or HTML/JS/CSS.  We want to draw in every JS framework community
> to
> > > MXML-enable their components.  Peter is hoping to finish a demo soon of
> > > how much easier it is to learn and use CreateJS with MXML than with the
> > > current CreateJS tutorials in JS.  Maybe that will get the ball rolling
> > > downhill.
> > >
> > > We will still build out a Basic component set for lowest-level
> > > smallest-footprint apps.  And we hope to build out MX and Spark-like
> > > component sets to ease migration pain for existing Flex code bases.
> > >
> > > Yes, we have CreateJS, Jquery and GoogleMaps SWCs now, mostly as
> > > proofs-of-concept.  I hope to see the respective communities take over
> > > development of these SWCs and expect them to do it outside of our
> repos,
> > > and have independent release schedules.
> > >
> > > So that's why I'm not sure a component set that targets Stage3D and
> > > Starling has to be part of this community.  It can certainly be a
> customer
> > > of the FlexJS tool chain, and we want it to be a customer, but we want
> all
> > > JS component set communities to be customers of FlexJS whether they
> build
> > > for SWF-first workflows or direct-to-JS workflows.
> > >
> > > Further down the road, once FlexJS grows to support distributed
> > > development, we will be able to more clearly show the benefit of
> SWF-first
> > > workflows for those who need it.  But that's for another thread
> someday.
> > >
> > > My 2 cents,
> > > -Alex
> > >
> > > On 4/19/16, 4:52 PM, "Josh Tynjala" <joshtynj...@gmail.com> wrote:
> > >
> > >> I agree that FalconJX without the FlexJS framework is an important use
> > >> case. That's basically why I'm here contributing to the project. I
> want to
> > >> champion the ActionScript language, and show how FalconJX will let you
> use
> > >> ActionScript anywhere that JavaScript is supported. That means (now or
> > >> eventually) working with HTML, Node.js, Electron, and extensibility
> APIs
> > >> the like CEP panels that Harbs mentioned.
> > >>
> > >> For this use case, I think it's all about focusing on building a solid
> > >> compiler.
> > >>
> > >> - Josh
> > >>
> > >> On Tue, Apr 19, 2016 at 4:04 PM, OmPrakash Muppirala
> > >> <bigosma...@gmail.com>
> > >> wrote:
> > >>
> > >>> We have an equally important component that is FalconJX.  I envision
> > >>> lot of
> > >>> demand to work on non-FlexJS, pure FalconJX work.
> > >>>
> > >>> I think the Starling port falls under the category of pure FalconJX
> work
> > >>> and not FlexJS.  We already have a game company working on making a
> game
> > >>> using the FalconJX compiler.
> > >>>
> > >>> Any thoughts on how we want to handle this use case?
> > >>>
> > >>> Thanks,
> > >>> Om
> > >>>
> > >>> On Tue, Apr 19, 2016 at 3:44 PM, Harbs <harbs.li...@gmail.com>
> wrote:
> > >>>
> > >>>> I missed a fifth item in my list of things we need:
> > >>>> 5. We need tooling to pull in external swcs (externs and
> > >>> cross-copiling
> > >>>> ones) when compiling to Javascript.
> > >>>>
> > >>>> (I think we also need a naming convention for the two types of swcs.
> > >>>> "definition swcs" and "code swcs”?)
> > >>>>
> > >>>> On Apr 20, 2016, at 1:37 AM, Harbs <harbs.li...@gmail.com> wrote:
> > >>>>
> > >>>>> Alex and Josh bring up good points.
> > >>>>>
> > >>>>> I’m thinking that I should step back and figure out what I was
> > >>> trying
> > >>> to
> > >>>> accomplish by suggesting that we accept these APIs.
> > >>>>>
> > >>>>> In fact, I think it’s time we figure out exactly what FlexJS
> > >>> actually
> > >>> is.
> > >>>>>
> > >>>>> The motivation to accept the code into FlexJS was really to empower
> > >>>> users to have access to great APIs and capabilities. However to say
> > >>> that
> > >>>> any cool functionality should become part of the core product
> probably
> > >>> does
> > >>>> not make sense. Case in point: I’m currently working on FlexJS
> support
> > >>> for
> > >>>> CEP panels in Adobe extensions. I think it’s great functionality,
> but
> > >>> I
> > >>>> don’t believe it belongs in the Flex repo.
> > >>>>>
> > >>>>> To address the question of exactly what belongs in the FlexJS repo,
> > >>> I
> > >>>> think we need to address exactly what is the identity of FlexJS
> > >>> actually
> > >>>> is. Different folks would probably have different definitions, but
> > >>> here’s
> > >>>> what I think:
> > >>>>>
> > >>>>> 1. It’s the compiler which turns MXML and ActionScript into
> > >>> Javascript.
> > >>>>> 2. It’s the paradigm of composing apps using MXML.
> > >>>>> 3. It’s a set (or sets) of components which is built with this
> > >>> paradigm
> > >>>> in mind. (similar to mx and spark components in the classic Flex
> > >>> framework.)
> > >>>>> 4. It’s the infrastructure which enables tools to take advantage of
> > >>> this.
> > >>>>>
> > >>>>> I think that’s pretty much it.
> > >>>>>
> > >>>>> Based on this definition, drawing APIs are probably not “Flex
> > >>> core”. In
> > >>>> fact, some of the other packages which already exist are probably
> also
> > >>> not
> > >>>> Flex core (such as GoogleMaps).
> > >>>>>
> > >>>>> These are all useful things, but trying to include all useful
> things
> > >>>> will cause a lot of bloat and actually probably stunt community
> > >>> growth.
> > >>>> Until our focus was how to grow the Apache Flex community. I think
> > >>> we’ve
> > >>>> come to a bit of a cross-roads here, and we need to figure out how
> to
> > >>> help
> > >>>> grow the community OUTSIDE Apache.
> > >>>>>
> > >>>>> What would accepting these APIs accomplish? I think primarily three
> > >>>> things:
> > >>>>> 1. Give the APis visibility.
> > >>>>> 2. Help promote others to work on them.
> > >>>>> 3. Make it easy for clients to use them.
> > >>>>>
> > >>>>> These are generalized problems and I think we need to solve them in
> > >>> a
> > >>>> generalized way so the next person who comes up with some other
> > >>> awesome
> > >>>> classes will have these problems solved as well. If someone builds
> > >>> some
> > >>>> cool stuff around FlexJs, we should not need discussion to make them
> > >>> useful
> > >>>> and usable.
> > >>>>>
> > >>>>> Here’s some ideas I came up with while thinking about this:
> > >>>>>
> > >>>>> 1. We need a way to find tools and libraries that support FlexJS.
> > >>>>> 2. We need to help external libraries automate builds of swcs. I
> > >>> think
> > >>>> it would be really useful to publish some docs with a recommended
> > >>> workflow
> > >>>> for Github to do this.
> > >>>>> 3. We need some kind of central repository of FlexJS swcs outside
> > >>>> Apache. There should probably be two classes of swcs. Ones that are
> > >>>> strictly externs, and others which actually compile into Javascript
> > >>> code.
> > >>>>> 4. I think we need a system to create an automated build of
> > >>> Definitely
> > >>>> Typed definitions into FlexJS swcs into a centralized repo. I think
> > >>> Github
> > >>>> has hooks you can use to trigger things when their repo changes.
> > >>>>>
> > >>>>> If these four points are addressed, I think it’ll do a lot to build
> > >>> the
> > >>>> greater community without adding all kinds of peripherals into the
> > >>> core
> > >>>> FlexJS repo. (and much more effectively as well) It’s not necessary
> > >>> for
> > >>>> Apache Flex to address all these directly. If the community at large
> > >>>> addresses some of them, that’s also fine (or maybe even better).
> > >>>>>
> > >>>>> Harbs
> > >>>>>
> > >>>>> On Apr 19, 2016, at 6:39 PM, Josh Tynjala <joshtynj...@gmail.com>
> > >>> wrote:
> > >>>>>
> > >>>>>> I've always thought that someone implementing the Flash classes is
> > >>> a
> > >>>> good
> > >>>>>> idea, but that it makes the most sense as an external project. In
> > >>> other
> > >>>>>> words, not included with Apache FlexJS. There's nothing wrong with
> > >>>> external
> > >>>>>> projects. In fact, they're a sign of a healthy community! We
> > >>> should be
> > >>>>>> encouraging them and promoting them.
> > >>>>>>
> > >>>>>> I agree with Alex's points that including the Flash classes in
> > >>> FlexJS
> > >>>> will
> > >>>>>> set expectations of compatibility that may not be desirable from
> > >>> our
> > >>>> side.
> > >>>>>> It also keeps FlexJS bound to the legacy of Flash, instead of
> > >>> showing
> > >>>> that
> > >>>>>> the project is evolving into something new and interesting.
> > >>>>>>
> > >>>>>> - Josh
> > >>>>>>
> > >>>>>> On Tue, Apr 19, 2016 at 8:05 AM, Alex Harui <aha...@adobe.com>
> > >>> wrote:
> > >>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>> On 4/19/16, 12:01 AM, "Harbs" <harbs.li...@gmail.com> wrote:
> > >>>>>>>
> > >>>>>>>> webgl is not a very good name, because a lot of the code is
> > >>> actually
> > >>>>>>>> canvas rather than webgl.
> > >>>>>>>
> > >>>>>>> OK.  I realized that Lizhi has been calling it SpriteFlexJS.  So
> > >>> that
> > >>>>>>> could be in the package name.
> > >>>>>>>
> > >>>>>>> Actually this might be a good time to discuss names in terms of
> > >>>> business
> > >>>>>>> models.  Lizhi, I want to make sure you are aware that whatever
> > >>> name
> > >>> we
> > >>>>>>> put on your code base will belong to Apache and you won't be able
> > >>> to
> > >>>> sell
> > >>>>>>> software using that name.  This is a public mailing list, so feel
> > >>> free
> > >>>> to
> > >>>>>>> not answer or write me directly, but an important point is this:
> > >>> I'm
> > >>>> not
> > >>>>>>> sure how you plan to keep contributing to the SpriteFlexJS code,
> > >>> but
> > >>>> if it
> > >>>>>>> involves selling the software what most people do is come up with
> > >>> two
> > >>>>>>> names, one for the for-profit software and one for the open
> source
> > >>> code
> > >>>>>>> base.  For example, the Apache Subversion project doesn't let
> > >>> other
> > >>>>>>> for-profit products be called Subversion, but they can use SVN.
> > >>> Adobe
> > >>>>>>> PhoneGap is a for-profit product based on Apache Cordova.
> > >>>>>>>
> > >>>>>>>>
> > >>>>>>>> What might make more sense would be to keep all the flash
> > >>> packages
> > >>> as
> > >>>>>>>> experimental, and if we can identify robust piece of the
> > >>> package, we
> > >>>> can
> > >>>>>>>> repurpose some of the code to be in separate packages.
> > >>>>>>>
> > >>>>>>> Another option is that we don't bring in all of this code right
> > >>> away.
> > >>>>>>> Didn't this thread start based on interest in Lizhi's ByteArray?
> > >>> Lizhi
> > >>>>>>> could donate that one file and we could use it under a different
> > >>>> package
> > >>>>>>> name.
> > >>>>>>>
> > >>>>>>>>
> > >>>>>>>> I see value in keeping the flash packages as such, because it
> > >>> will
> > >>>> likely
> > >>>>>>>> help spur more people who want complete “flash-like” APIs to do
> > >>> work
> > >>>> on
> > >>>>>>>> it. As Lizhi points out, there are incomplete areas in his code.
> > >>>>>>>>
> > >>>>>>>> As far as demand for Flash and Starling goes: I expect that
> folks
> > >>> who
> > >>>>>>>> want more support will have to help out in improving it. Again,
> I
> > >>> hope
> > >>>>>>>> this will help attract more people to work on it.
> > >>>>>>>
> > >>>>>>> In short, I'm just wondering if the work on Flash and Starling is
> > >>> Flex.
> > >>>>>>> Should it have its own community?  FlexJS will hopefully have
> many
> > >>>>>>> customers and not all of their code should be in our code base.
> > >>>>>>>
> > >>>>>>> -Alex
> > >>>>>>>
> > >>>>>>>
> > >>>>>
> > >>>>
> > >>>>
> > >>>
> > >
> >
>

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