I use IntelliJ IDEA when I work on the compiler. I only bothered to set up enough to get code hints working for everything. To build, and run the unit tests, I've been running ant in a separate terminal. Eventually, I should probably figure out how to get it up and running in the debugger too. I've been getting by with good old-fashioned System.out.println() so far.
- Josh On Tue, Apr 5, 2016 at 2:13 PM, Nimai <ni...@beecavegames.com> wrote: > Our goal is to ship a real, full featured, professional video game by the > end > of the year using ActionScript3 and Starling Framework (as-is, not a fork) > running in a browser; with *and* without Flash Player. > > Conceptually, we would like to see WebGL HTML5 JavaScript become just > another build target for Adobe AIR along with iOS, Android, desktop, and > web > Flash Player. For now, we expect to use a custom build script, but if some > day Adobe AIR could get there, that'd be cool. > > I started making small test classes for the various bugs we found and > adding > issues to Apache Flex JIRA (FalconJX "component") with minimal reproduction > examples. I'd like to get the FalconJX code compiling and debugging, and > running unit tests using IntelliJ IDEA, but I haven't gotten there yet. > Open to suggestions on how best to set up my local development environment > for working on the compiler as well. > > > > > -- > View this message in context: > http://apache-flex-development.2333347.n4.nabble.com/Starling-framework-compiled-to-JavaScript-tp52188p52190.html > Sent from the Apache Flex Development mailing list archive at Nabble.com. >