Just fyi if anyone is using .net to talk to flash/flex  WebORB / FluorineFX has 
been the standard afaik for a long time.  We recently rearchicted our backend 
server code using asyncronous program to increase the request handling for our 
servers which was a major architecural overhaul.  In the course of this we made 
significant changes to FluorineFX to support awaitable methods, context 
synchronization, support for vectors as methods, Guid parameter mapping.   If 
anyone else out there is ever interested feel free to hit me up and I will 
provide the code.
~ JT

-----Original Message-----
From: Andy Dufilie [mailto:andy.dufi...@gmail.com] 
Sent: Wednesday, January 20, 2016 11:09 AM
To: dev@flex.apache.org
Subject: Re: Building FlexJS from source

On Wed, Jan 20, 2016 at 1:35 PM, Alex Harui <aha...@adobe.com> wrote:

> The FlashPlayerDebugger can be downloaded from
> http://www.adobe.com/support/flashplayer/downloads.html
> (it says so in our READme ;-))
>
>
That's where I get the debugger for the browser, but I wasn't sure
specifically where FlashPlayerDebugger.exe comes from.  I guess it's the
"Flash Player projector content debugger"?

Thanks for the clarification. I'll update my flex-dev-setup project when I
have everything running smoothly.

Andy

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