I’m pretty sure you can use ArrayBuffer.transfer() in place of buffer.slice().
On Dec 1, 2015, at 9:55 PM, Alex Harui <aha...@adobe.com> wrote: > > > On 12/1/15, 11:52 AM, "Harbs" <harbs.li...@gmail.com> wrote: > >> I don’t think that’s a problem. I think Uint8ClampedArray is just for >> Canvas bitmap data. > > It was the "1. ArrayBuffer has no slice method in IE 10." that also caused > me to worry. > > -Alex >