I’m pretty sure you can use ArrayBuffer.transfer() in place of buffer.slice().

On Dec 1, 2015, at 9:55 PM, Alex Harui <aha...@adobe.com> wrote:

> 
> 
> On 12/1/15, 11:52 AM, "Harbs" <harbs.li...@gmail.com> wrote:
> 
>> I don’t think that’s a problem. I think Uint8ClampedArray is just for
>> Canvas bitmap data.
> 
> It was the "1. ArrayBuffer has no slice method in IE 10." that also caused
> me to worry.
> 
> -Alex
> 

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