OK. So I’ll just use public for now and put @private in the ASDocs. We’ll 
figure it all out later.

On Nov 12, 2015, at 7:10 PM, Alex Harui <aha...@adobe.com> wrote:

> 
> 
> On 11/12/15, 8:52 AM, "Harbs" <harbs.li...@gmail.com> wrote:
> 
>> Here’s where I am (and why I’m asking):
>> 
>> I figured out how to use Document and Element as the underlying structure
>> for JS XML. But to use them correctly, I need to manipulate the internal
>> structure of one XML object from another.
>> 
>> One example: in ActionScript XML you can call appendChild to move the
>> child of one XML object to another. In JS, appendChild only works if both
>> elements belong to the same document. So if the XML object belongs to a
>> different document, I need to call removeChild  on its parent (why in the
>> world does ActionScript XML not have removeChild()???) in addition to
>> importNode(). Also, for appendChild() I need to get the delegate of the
>> new child to call appendChild() on that.
>> 
>> So there need to be public methods which expose some of the internals,
>> but they really should not be full public APIs.
>> 
>> Any ideas on a good way to structure this?
> 
> There are going to be plenty of public APIs that we don’t want to expose
> to certain sets of consumers.  But to me, the advantages of abstracting
> implementations with Interfaces outweighs the effort to “fake” namespaces
> in the JS side.  That’s why I’m considering a more elaborate ASDoc viewer
> that can filter public APIs based on tags.  IMO, that would give us the
> usability benefits of namespaces.  I’ve seen plenty of folks hack into
> mx_internal APIs anyway, so why not just make them all public and make it
> easier to document which ones are provided for application developers vs
> implementation details?
> 
> I figure we can decide on some @developer or @application tag (and maybe
> more) that the doc viewer could filter on.  Maybe even @common and
> @advanced.
> 
> -Alex

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