I’m going to see what compiler changes are needed for this.

-Alex

On 9/18/15, 4:56 PM, "Josh Tynjala" <joshtynj...@gmail.com> wrote:

>Here's the section on reserved words in the ES5.1 spec:
>
>http://www.ecma-international.org/ecma-262/5.1/#sec-7.6.1
>
>And the same section in the ES6 / ES2015 spec:
>
>http://www.ecma-international.org/ecma-262/6.0/#sec-reserved-words
>
>The rule seems to hinge on whether something is an "identifier" or an
>"identifier name". It says that an "identifier" is any valid "identifier
>name", not including reserved words.
>
>I'm not an expert at reading language specs, so I can't find the places
>where the spec clearly shows that an "identifier name" is allowed.
>
>Mozilla's docs have a clearer explanation, though.
>https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Lexical_
>grammar#Keywords
>
>Basically, in JS, it seems to boil down to places where you're allowed to
>optionally put quotes around something:
>
>1. obj.identifierName
>
>2. obj.indentifierName()
>
>3. { identifierName: 2 }
>
>They could all be rewritten with quotes:
>
>1. obj["identifierName"]
>
>2. obj["indentifierName"]
>
>3. { "identifierName": 2 }
>
>The Mozilla doc notes that this is not allowed, though:
>
>function identifierName() {} //error
>
>At first, I noticed similarity to member functions in AS3:
>
>class MyClass
>{
>    public function identifierName() {} //is this considered the same as
>above?
>}
>
>However, the first one could be rewritten like this, where it's a
>variable,
>which must be an "identifier" instead of an "identifier name":
>
>var identifierName = function() {} //error because identifier names are
>not
>allowed!
>
>If classes are considered syntactic sugar for prototypes, then the AS3
>version might be considered to be equivalent to this:
>
>MyClass.prototype.identifierName = function() {}
>
>We can rewrite that one with quotes, so the original sugar seems safe as
>an
>"identifier name", assuming that AS3 should follow the same logic.
>
>MyClass.prototype["identifierName"] = function() {}
>
>Anyway, just trying to wrap my head around it all.
>
>- Josh
>
>On Fri, Sep 18, 2015 at 2:03 PM, Alex Harui <aha...@adobe.com> wrote:
>
>> Josh,
>>
>> The key question here is whether is it is not valid AS3 per the language
>> spec, or whether the runtime and/or the compiler won’t let you compile
>>it.
>>
>> AFAICT, what you want to do here is valid AS3 and I would expect the
>> runtime to run the expected ABC code, so it should be possible to get
>>the
>> compiler to allow it.  Where to look in the compiler code, I’m not sure.
>> My trick is to set a breakpoint on the CompilerProblem constructors and
>> look up the stack to see who decided it was time to generate an error
>>and
>> why.
>>
>> One more scenario that I ran into today and haven’t tested on JS:
>>
>> I was porting the MXML feature test base class and to create AS feature
>> tests.  It had:
>>         var mxml:String = generateMXMLForTest();
>>
>> Which I changed to:
>>         var as:String = generateASForTest();
>>
>> I would expect this to be valid in JS because “as” is not a keyword in
>>JS.
>>  It is interesting that you can’t do “var var” in JS or AS3, but since
>>AS3
>> has more keywords like that than JS, it is possible someone might have a
>> d.ts file with an API with an AS-only keyword in it and then I’m not
>>sure
>> what to do there.  In this case, though, I think it should be ok to
>>have a
>> local variable names “as”.
>>
>> So, do we know in JS where keywords are and aren’t allowed?
>>
>> Can you do:
>>   var in;
>>
>> Or:
>>
>>   foo = function(in, out)
>>
>> We should probably get the big picture of where keywords are allowed
>> before making changes in this area.
>>
>> Thanks,
>> -Alex
>>
>>
>> On 9/18/15, 12:39 PM, "Josh Tynjala" <joshtynj...@gmail.com> wrote:
>>
>> >JavaScript allows the use of reserved words as members of
>> >classes/interfaces, but AS3 does not.
>> >
>> >In JS and AS3, this is not valid:
>> >
>> >var var = 5;
>> >
>> >However, in JS, this is valid:
>> >
>> >var obj = {};
>> >obj.var = 5;
>> >
>> >Not in AS3, though.
>> >
>> >Similarly, these are not valid AS3, but some JS types have methods with
>> >these exact names, so that needs to change:
>> >
>> >class Test
>> >{
>> >    public function delete():void {}
>> >    public function continue():void {}
>> >}
>> >
>> >As far as I can tell, this JS behavior became valid in ES5. I assume
>>after
>> >ES4 was cancelled. There are even some APIs in the JS standard library
>> >take
>> >advantage of this behavior already, and I'm sure that many JS
>>libraries do
>> >too.
>> >
>> >Right now, to successfully build a standard library with externc (or my
>> >dts2as tool), these APIs need to be completely excluded. It's fine for
>>a
>> >temporary workaround, but it will become an issue eventually.
>> >
>> >Alex, since you've been talking about compiler changes, I thought I'd
>> >throw
>> >this one into the ring too.
>> >
>> >(I'm not yet familiar with this part of the compiler, but if I knew
>>where
>> >to look, I might be able to figure it out.)
>> >
>> >- Josh
>>
>>

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