Kewl, I figured as much but I don't have the experience with HTML/SVG I would be learning through this.
Well you will have to treat me like a kid but I am willing to help you out on this graphics stuff. Mike On Wed, May 27, 2015 at 2:17 PM, OmPrakash Muppirala <bigosma...@gmail.com> wrote: > On Wed, May 27, 2015 at 11:06 AM, Michael Schmalle < > teotigraphix...@gmail.com> wrote: > > > Ok, I will have these screenshots then. Must I didn't know non logged in > > people couldn't view images on KVR. > > > > http://snag.gy/ajFEZ.jpg > > > > http://snag.gy/vCJen.jpg > > > > http://snag.gy/785HX.jpg > > > > > This helps, thanks! > > From these screenshots, FlexJS can handle most things - from a rendering > point of view. It just looks like a combination of primitives (rect, > ellipse, line, linear gradients, etc.) Which means that you just write > MXML/AS3 code and most of the Javascript (+SVG) code can be generated. > > The things missing are RadialGradients and some filters like DropShadow and > Glow. I don't think it would be too hard to add this. > > There might be more issues, but I guess they will become more obvious as we > start building this out. But, this looks like a very good usecase for > skinnable components. > > Thanks, > Om > > > > Mike > > > > On Wed, May 27, 2015 at 2:01 PM, OmPrakash Muppirala < > bigosma...@gmail.com > > > > > wrote: > > > > > On Wed, May 27, 2015 at 10:58 AM, Michael Schmalle < > > > teotigraphix...@gmail.com> wrote: > > > > > > > @Om > > > > > > > > Checkout page 1 and 2 of this thread. I am using OSC and AIR/Feathers > > to > > > > control Bitwig(Audio DAW). > > > > > > > > http://www.kvraudio.com/forum/viewtopic.php?f=259&t=435857 > > > > > > > > The above is the same type of stuff I am drawing in my Caustic apps. > > Let > > > me > > > > know if that makes sense to you. > > > > > > > > > > > I am unable to see any images displayed on that page. It says: > > > "You do not have the required permissions to view the files attached to > > > this post." > > > > > > Thanks, > > > Om > > > > > > > > > > Mike > > > > > > > > > > > > On Wed, May 27, 2015 at 1:52 PM, OmPrakash Muppirala < > > > bigosma...@gmail.com > > > > > > > > > wrote: > > > > > > > > > On Wed, May 27, 2015 at 10:46 AM, Michael Schmalle < > > > > > teotigraphix...@gmail.com> wrote: > > > > > > > > > > > Alex, > > > > > > > > > > > > Thinking about this more. > > > > > > > > > > > > I have 1 or 2 apps that are more "administrative" such as a > library > > > > > > manager, MIDI importer, metadata manager for the Caustic files > that > > > are > > > > > on > > > > > > the device. > > > > > > > > > > > > Seeing that HTML is more text/editor centric, I could see myself > > > trying > > > > > to > > > > > > get the native extension working sooner than later and using the > > > > > > framework/components to build these simpler apps. This might > > actually > > > > be > > > > > a > > > > > > good thing since those apps are more secondary to the main ones. > > > > > > > > > > > > The other apps are quite graphic intensive and I don't know > exactly > > > how > > > > > > easy they will be to create in straight HTML. I am thinking more > > > > > > webgl/feathers like implementation will be needed for the > graphics. > > > > > Albeit, > > > > > > I am still ignorant to what kind of graphics I could do on > Android > > > with > > > > > > either the embedded web view Cordova provides or some other > option. > > > > > > > > > > > > As you can see I am REALLY trying to find a reason to set aside a > > > good > > > > > > amount of time to get this project moving on the low level. > > > > > > > > > > > > @Om this is why I was interested in what you were thinking about > > > > FXG/SVG > > > > > > and having components use them. It would be easier to use that > then > > > > > > Bitmaps, maybe, I guess I use straight Bitmaps with Feathers > > so.... I > > > > > don't > > > > > > know. :) > > > > > > > > > > > > > > > > Do you have an example of what kind of stuff you want to draw for > > your > > > > > apps? If you can give me some direction, we could collaboratively > > > start > > > > > hacking on it. > > > > > > > > > > Thanks, > > > > > Om > > > > > > > > > > > > > > > > > > > > > > Mike > > > > > > > > > > > > > > > > > > On Wed, May 27, 2015 at 12:52 PM, Michael Schmalle < > > > > > > teotigraphix...@gmail.com> wrote: > > > > > > > > > > > > > > > > > > > > > > > > > > > On Wed, May 27, 2015 at 12:37 PM, Alex Harui <aha...@adobe.com > > > > > > wrote: > > > > > > > > > > > > > >> > > > > > > >> > > > > > > >> On 5/27/15, 9:02 AM, "Michael Schmalle" < > > > teotigraphix...@gmail.com> > > > > > > >> wrote: > > > > > > >> > > > > > > >> > > > > > > > >> >In the FlexJS and FalconJX categories there is not much and > > just > > > > > > assuming > > > > > > >> >since your are basically the main committer on the compiler > > right > > > > > now, > > > > > > >> >that > > > > > > >> >you just fix stuff and don't enter issues. > > > > > > >> > > > > > > >> Yep. Although if more folks are going to work on stuff I’ll > be > > > more > > > > > > >> motivated to file tickets. > > > > > > >> > > > > > > >> > > > > > > > >> >That said, is there anything that you know about with the > > > compiler > > > > > > >> >FalconJX/FlexJS that I could work on to get my feet wet? Or > are > > > > your > > > > > > >> TODOs > > > > > > >> >more based on the fact you know exactly what is going on > there > > > and > > > > I > > > > > > >> can't > > > > > > >> >do much until I fully understand the tool chain of FlexJS and > > > GCC? > > > > > > >> > > > > > > >> I don’t think I have a list in my head that will help you > learn > > > the > > > > > tool > > > > > > >> chain. I want to suppress the GCC warnings, but I don’t think > > > that > > > > > will > > > > > > >> teach you much. I want to explore Josh’s idea of FalconJX > with > > a > > > > > native > > > > > > >> HTML swc so we can write all of our JS code in AS. If you > want > > to > > > > > work > > > > > > on > > > > > > >> that, that would be awesome, but it may not teach you how the > > > FlexJS > > > > > > >> workflow is supposed to go. > > > > > > >> > > > > > > > > > > > > > > > > > > > > > Ok, that answered my question. > > > > > > > > > > > > > > Well, when I said "teach" I just meant getting into the code. > > > > Really, I > > > > > > > know the base part of the compiler and the walker/visitor > > framework > > > > > well > > > > > > > ;-), so getting FalconJX to use an HTML.swc would be exactly > > what I > > > > am > > > > > > > looking for to do. > > > > > > > > > > > > > > This is where you can keep doing what you are good at and I can > > > work > > > > on > > > > > > > what I am good at(code rendering). > > > > > > > > > > > > > > Can I ask you to start another thread and outline what you see > > > needs > > > > to > > > > > > be > > > > > > > done to accomplish what is in your mind dealing with FalconJX > and > > > the > > > > > > > HTML.swc? If you can just brainstorm, then I can ask you > > questions > > > to > > > > > > fill > > > > > > > in the gaps that I am not seeing. > > > > > > > > > > > > > > > > > > > > > > > > > > > >> > > > > > > >> Peter and I are working on our own apps that use FlexJS. It > > > rarely > > > > > > works > > > > > > >> like we’d like it to, then we fix the compiler or FlexJS code > > > until > > > > it > > > > > > >> does. It might be best for you to simply start on a test app > > that > > > > > uses > > > > > > >> your NativeExtension and try to get it working in Cordova. > Or, > > if > > > > > that > > > > > > >> feels like too big a bite, I’ll push the app I’m working on > and > > > you > > > > > can > > > > > > >> work on it as well if you find it interesting. > > > > > > >> > > > > > > > > > > > > > > > > > > > > > This would be beneficial for me as well and probably others. I > > > could > > > > > see > > > > > > > myself learning from something you are actively working on and > > > > looking > > > > > at > > > > > > > your commits. > > > > > > > > > > > > > > Right now I have a September target for about 4-5 Feathers > mobile > > > > > Android > > > > > > > apps I am working on to release based on Caustic audio engine, > > that > > > > is > > > > > my > > > > > > > income. :) So the Crodova experiment I see coming in the > > > Fall/Winter > > > > > > when I > > > > > > > am more sound in what's going on and the component framework > is a > > > bit > > > > > > more > > > > > > > mature. > > > > > > > > > > > > > > > > > > > > > > > > > > > >> > > > > > > >> As always, I’m glad you have your and Fred’s and everyone > else’s > > > > help. > > > > > > >> > > > > > > > > > > > > > > > > > > > > > Yeah, well if my apps take off, which they should since I am > > > working > > > > > with > > > > > > > the dev of Caustic, I will have a 100% excuse to keep working > on > > > this > > > > > > > project for the foreseeable future. As you can see, with apps > > > selling > > > > > > using > > > > > > > native extensions and AIR, my motivation to get them to work in > > > > > > > HTML/Cordova increases 10 fold because they are already > > successful > > > on > > > > > one > > > > > > > platform. This is a good thing. > > > > > > > > > > > > > > Mike > > > > > > > > > > > > > > > > > > > > >> -Alex > > > > > > >> > > > > > > >> > > > > > > > > > > > > > > > > > > > > > > > > > > > >