Working backwards from JS/CSS seems to be the best route, no matter how it
is implemented. We know there are some least-common denominators such as
background color and border, so perhaps we start there to formulate a plan.

I do think we should try and use the core.graphics package which is
style-able from CSS and we can mimic that much in AS. I've been looking at
the TextButton on the AS side and makes use of a border bead and a
background bead if there are border and style properties present.

I am thinking that we make skins a required element of FlexJS so that
everything has at least a default skin and TextButton would not even care
about such things, it would turn that work over to its skins (up, down,
over) and those skins can make use of core.graphics. This more
implementation detail, I know.

—peter

On 1/28/15, 1:08 PM, "Alex Harui" <aha...@adobe.com> wrote:

>I don’t have well-formed thoughts on this topic, but the following
>occurred to me.
>
>On the JS side, the browser has a powerful CSS engine.  Drawing skins in
>AS/MXML won’t leverage that.  So these kinds of themes may not be
>styleable.  I think that’s fine, but IMO, Spark skins were designed to
>have other tools modify/create these non-styleable skins, generally by
>buying Adobe products.
>
>Thus, maybe there will be another kind of theme in FlexJS that is more
>oriented to being tailored by CSS. I’m not an expert on JS themes at all,
>but I think I’ve read that lots of them are really “drawn” via CSS.  We
>may need to support this kind of theme in FlexJS as well.  The AS code
>will have to handle more advanced CSS.  IMO, these CSS skins will be
>smaller and faster than code skins.
>
>I think I recall that FlatSpark is heavily derived from some JS CSS skin.
>If so, should the default FlexJS implementation leverage CSS on the JS
>side, or should it really cross compile from its MXML/AS?
>
>Or, I could be totally wrong..
>
>-Alex
> 
>
>On 1/27/15, 1:04 PM, "Peter Ent" <p...@adobe.com> wrote:
>
>>
>>
>>On 1/27/15, 2:31 PM, "OmPrakash Muppirala" <bigosma...@gmail.com> wrote:
>>
>>>On Tue, Jan 27, 2015 at 11:21 AM, Peter Ent <p...@adobe.com> wrote:
>>>
>>>> Hi,
>>>>
>>>> I am thinking about using FlatSpark as either inspiration for a set of
>>>> "skins" for FlexJS or porting it over to FlexJS.  Since FlexJS is more
>>>> JavaScript-minded (what you can do in ActionScript/MXML must translate
>>>>to
>>>> JavaScript) I'm thinking that FlexJS skins would need to keep this in
>>>>mind.
>>>>
>>>> Please share your thoughts and ideas if you can.
>>>>
>>>>
>>>Peter,
>>>
>>>This was next on my plate as well.  I want to try and continue where I
>>>left
>>>off with the MXML based drawing API which gets translated to SVG on the
>>>JS
>>>side.  I had good success getting the visuals to work correctly.  I got
>>>tripped up with tracking the mouse events on the JS side.  I think Alex
>>>might have checked in something in the meantime that might have fixed my
>>>issues.
>>>
>>>I have gotten sidetracked with the Android4/iOS8 skins and my vacation
>>>before I could finish this work.  I hope to get back to this soon.
>>>
>>>Can you share what you have in mind in terms of FlexJS skinning?
>>
>>I've just started to look into this myself. My first thought is there
>>should be an explicit way to attach the skin such as a skin property or,
>>more likely for FlexJS, a skin bead.
>>
>>I think what you (Om) were doing with core.graphics is a good step with
>>the ability to place some of the constructs in MXML. Alex has done more
>>work with events so perhaps what was tripping you up will have cleared
>>itself up by now.
>>
>>In the meantime, I need to get re-aquainted with skinning in Flex so dive
>>in, by all means.
>>‹peter
>>
>>>
>>>Thanks,
>>>Om
>>>
>>>
>>>> Thanks,
>>>> Peter Ent
>>>> Adobe Systems
>>>>
>>
>

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