Using device fonts should work as expected, I made a few apps that use them
and did not notice any problem.

As for localizing the app itself, everytime I've added multilingual support
to a Flex mobile app, I've made it like any Flex app. Of course, anything
that is not text or plain image should be embedded at compilation time if
you're running under iOS. So once you have your font embedded you can set
your controls' fontFamily to the font you want through localeManager and the
framework will do the rest.



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