There are quite a few implementations of WebRTC that exist in Flash/Flex already. We do have access to sockets, and WebRTC is essentially PCMμ data so it is not too hard to do. You would just need to do the signaling parsing (although if you want to use WebRTC with video -- you may be out of luck since most of the codecs that we being pushed for are not supported in the Flash Player)
-Nick On Tue, Jun 10, 2014 at 6:36 PM, Nick Collins <ndcoll...@gmail.com> wrote: > Well, presumably the Flash Pro tooling would be updated to provide access > to those features. For example, in the main timeline perhaps they include > "layer groups" for each of the stage layers, that I could re-order as I > choose to. On those timelines, any Stage3D content would exist on that > layer group, display list content would exists in its layer group, and the > same for the StageWebView and StageVideo content. > > Another cool platform feature would be native support for WebRTC to enable > interoperability between Flash clients and native web clients for realtime > audio/video. I know Flash has RTMFP and RTMP, but honestly, the quality in > WebRTC, if you're using a compatible browser or plugin, is much higher than > what Flash provides. > > > On Tue, Jun 10, 2014 at 1:50 PM, DarkStone <darkst...@163.com> wrote: > > > Hi Nick, > > > > Well, none of what you said related to the Flash Pro itself. > > > > These two wishes I think they only have something to do with the FP/AIR > > runtimes. > > > > > > What you expect from the Flash Pro tool? > > > > DarkStone > > 2014-06-11 > > > > > > > > > > At 2014-06-11 02:42:14, "Nick Collins" <ndcoll...@gmail.com> wrote: > > >Another one I would like to see... the ability to programmatically > control > > >the layer depth of the various stages. > > > > > > > > >On Tue, Jun 10, 2014 at 1:41 PM, Nick Collins <ndcoll...@gmail.com> > > wrote: > > > > > >> How about this one for the wish list... updating Stage3D to be on par, > > or > > >> even surpass, Unity in realtime 3D processing and lighting > capabilities, > > >> with native FBX support built into the runtime. That would allow you > to > > >> create content in virtually any of the major 3D applications and bring > > it > > >> into your Flash app natively. > > >> > > >