Hi all,

I just got confirmation the new Flash Pro will focus on WebGL and H5/JS, I have 
seen a leaked screenshot showing WebGL project can be created in Flash Pro.

I'm confused, does Adobe find a way to convert Stage3D code to WebGL? Do they 
create a AS to JS compiler of their own?



DarkStone
2014-06-11


At 2014-06-11 03:24:39, "DarkStone" <darkst...@163.com> wrote:
>Hi Nick,
>
>Your concept about "layer group" is very cool and practical.
>
>Well, let's see what will really happen on 6.18.
>
>DarkStone
>2014-06-11
>
>
>
>
>At 2014-06-11 06:36:26, "Nick Collins" <ndcoll...@gmail.com> wrote:
>>Well, presumably the Flash Pro tooling would be updated to provide access
>>to those features. For example, in the main timeline perhaps they include
>>"layer groups" for each of the stage layers, that I could re-order as I
>>choose to. On those timelines, any Stage3D content would exist on that
>>layer group, display list content would exists in its layer group, and the
>>same for the StageWebView and StageVideo content.
>>
>>Another cool platform feature would be native support for WebRTC to enable
>>interoperability between Flash clients and native web clients for realtime
>>audio/video. I know Flash has RTMFP and RTMP, but honestly, the quality in
>>WebRTC, if you're using a compatible browser or plugin, is much higher than
>>what Flash provides.
>>
>>
>>On Tue, Jun 10, 2014 at 1:50 PM, DarkStone <darkst...@163.com> wrote:
>>
>>> Hi Nick,
>>>
>>> Well, none of what you said related to the Flash Pro itself.
>>>
>>> These two wishes I think they only have something to do with the FP/AIR
>>> runtimes.
>>>
>>>
>>> What you expect from the Flash Pro tool?
>>>
>>> DarkStone
>>> 2014-06-11
>>>
>>>
>>>
>>>
>>> At 2014-06-11 02:42:14, "Nick Collins" <ndcoll...@gmail.com> wrote:
>>> >Another one I would like to see... the ability to programmatically control
>>> >the layer depth of the various stages.
>>> >
>>> >
>>> >On Tue, Jun 10, 2014 at 1:41 PM, Nick Collins <ndcoll...@gmail.com>
>>> wrote:
>>> >
>>> >> How about this one for the wish list... updating Stage3D to be on par,
>>> or
>>> >> even surpass, Unity in realtime 3D processing and lighting capabilities,
>>> >> with native FBX support built into the runtime. That would allow you to
>>> >> create content in virtually any of the major 3D applications and bring
>>> it
>>> >> into your Flash app natively.
>>> >>
>>>

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