FYI, I have just tested in Flash Builder as well, and same issue. No joy in
deployment to iOS devices.

Also doesn't appear to work anymore with my old Flex 4.6 with AIR 3.8 SDK
either.

I'm guessing it is something on the iOS side that is blocking things. I'm
running the latest iOS 7.1.1



On Mon, Jun 9, 2014 at 1:00 PM, Nick Collins <ndcoll...@gmail.com> wrote:

> Yes, it doesn't expire until this coming December.
>
>
> On Mon, Jun 9, 2014 at 12:57 PM, OmPrakash Muppirala <bigosma...@gmail.com
> > wrote:
>
>> Hmm, do you have a valid and current ios development certificate?  I let
>> mine expire and started seeing weird things.  It was a couple of days
>> before I realized that it had expired.
>>
>> Thanks,
>> Om
>>
>>
>> On Mon, Jun 9, 2014 at 10:54 AM, Nick Collins <ndcoll...@gmail.com>
>> wrote:
>>
>> > Not unless IntelliJ is putting it in automatically for me. I don't have
>> it
>> > set and I don't see it in the console as being one of the compiler
>> options
>> > specified.
>> >
>> >
>> > On Mon, Jun 9, 2014 at 12:41 PM, OmPrakash Muppirala <
>> bigosma...@gmail.com
>> > >
>> > wrote:
>> >
>> > > I see this exact behavior when I use the new "-useLegacyAOT no" custom
>> > > compiler directive, so I stopped using it.  Any chance that could be
>> your
>> > > problem?
>> > >
>> > > Thanks,
>> > > Om
>> > >
>> > >
>> > > On Mon, Jun 9, 2014 at 10:36 AM, Nick Collins <ndcoll...@gmail.com>
>> > wrote:
>> > >
>> > > > Hey guys,
>> > > >
>> > > > I'm posting this here because I'm not sure if this is an AIR SDK
>> issue,
>> > > and
>> > > > issue with the Flex SDK, or an issue perhaps with the way the
>> installer
>> > > > overlays the two.
>> > > >
>> > > > This could also potentially be an IDE issue, though I'm not sure.
>> > > >
>> > > > The setup:
>> > > > • App is built using Flex 4.12.1 and AIR 13
>> > > > • Developed in IntelliJ IDEA 13
>> > > > • 3rd gen Retina iPad connected to MacBook Pro via USB and has the
>> > > > appropriate mobile provisioning profile installed
>> > > >
>> > > > The problem(s):
>> > > > 1) even though ADT can list and see the USB, the app fails to
>> install
>> > via
>> > > > ADT to the connected iPad. No errors displayed in the console, the
>> > > > application installation simply fails.
>> > > > 2) if I manually install debug app to iPad via iTunes, it installs
>> > > without
>> > > > error. However, the debugger will still not connect to the app.
>> > > > 3) Deployment via ADT does work to the iOS simulator, as does
>> > debugging.
>> > > > However, even though the application descriptor states it is only
>> > > targeting
>> > > > iPad devices and not iPhones, the simulator will only ever launch
>> as a
>> > > 3.5"
>> > > > iPhone. Naturally, when I change it to iPad, the app is quit and so
>> > > > therefore so does my debugger connection.
>> > > >
>> > > > Has anyone here experienced these issues before and know if the
>> problem
>> > > is
>> > > > somewhere on our side, or not?
>> > > >
>> > > > Nick
>> > > >
>> > >
>> >
>>
>
>

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