On Thu, May 29, 2014 at 10:08 AM, quick6black <anas...@gmail.com> wrote:

> There are some nice android skins on github at this  link
> <
> https://github.com/lheberlie/building-mobile-apps-flex/tree/develop/apps/mobile-map-boilerplate/src/com/esri/mobile/skins/mobile
> >
> . I was able to implement their dropdown menu into a project I am working
> on
> and it works great.
> <
> http://apache-flex-development.2333347.n4.nabble.com/file/n37882/Screenshot_2014-05-29-12-57-37.png
> >
>
> The developer had commented about it a while ago in  this
> <
> http://apache-flex-development.2333347.n4.nabble.com/NEW-SKINS-FOR-FLEX-DESKTOP-COMPONENTS-td30005.html#a30108
> >
> thread. He built some great components and they are integrated into a ESRI
> Flex project but can run without their API
>
>
>
First off, we cannot simply take their code, even if it is released under a
compatible license.  I would rather that we create it explicitly for Apache
Flex or get it donated directly by the developer.
Also, I looked at the skins.  A couple of technical issues:  They are using
.pngs for assets.  This means that we cannot scale these graphics in run
time.  We would end up having to create multiple assets for each DPI that
we want to support (today that is 120, 160, 240, 320, 480 and 640)  The
approach I am taking goes the route of creating scalable FXG graphics for
each asset.  That seems to work well with all DPIs as it scales
seamlessly.

Thanks,
Om



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