On 12/17/13 4:36 PM, "Justin Mclean" <jus...@classsoftware.com> wrote:

>Hi,
>
>> but there is no steps for working from the source kit per-se as you
>>pointed out.
>Which is required for a valid release. Although in this case it's a
>little unusual as it not aimed at users, there not much you can do with a
>pixel bender release on it own.
The steps to build is in there already (build-pixelbender target).  I'm
not sure any further instructions are required.
>
>> I think we can.  The main SDK release is a subset of flex-sdk already
>> (doesn't have all of mustella).
>A user of the SDK doesn't require mustella. It's more have 2 different
>releases from the same tree I was unsure about.
I guess we can ask again, but I recall Bertrand saying it was ok.
Flex-utilities may have more than one thing coming out of it someday.

>
>> No, the SDK uses the latest package as an upstream dependency.  We'd
>>only
>> need to vote on the pixel bender package if its contents were to change.
>Which is unlikely, over time the build file etc will get out of sync with
>the release. You would then have to check out the SDK from a point in
>time (hopefully tagged) to get the pixel bender release code right?
That's the point of tags, no?  But maybe I'll pull the PB targets into
their own pixel bender.xml file.

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