Oh, I see, thanks, I think I've got MXMLC to compile, haven't tried
Falcon yet. But if I get this job, I'll probably have to, so will also
have to look into what's possible to do with the compiler :)

Best,

Oleg

On Mon, Nov 25, 2013 at 8:39 PM, Alex Harui <aha...@adobe.com> wrote:
> 'ant modules' should just build the Java code into a compiler and fdb.jar.
>
> The compiler still wants to subclass AS classes when generating embeds.
> I'd be interested in patches to Falcon that would allow you to choose the
> class it subclasses so you could just use bare FP native classes.
>
> -Alex
>
> On 11/25/13 10:01 AM, "olegsivo...@gmail.com" <olegsivo...@gmail.com>
> wrote:
>
>>Hello, list.
>>
>>It's been a long time since I last touched anything Flash / Flex, but
>>here I need it once again :) I'm trying to build the SDK on Linux, but
>>I'm really tired from editing the build and trying to eliminate the
>>parts I don't need.
>>
>>Long story short: is there a way to only build the compiler and
>>debugger?
>>I really don't think I need anything else, no AIR, no framework, just
>>the tools. The dependency I'm currently trying to resolve is the
>>PixelBender. Is it necessary to have PB in order to buld the compiler?
>>If so, why, or how could I side-step this?
>>Also, does the compiler still require the bogus AS classes it used once
>>to link assets, or can I run it completely w/o any SWCs, and still be
>>able to transcode and link assets?
>>
>>Thanks!
>

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