Oh, I see, thanks, I think I've got MXMLC to compile, haven't tried Falcon yet. But if I get this job, I'll probably have to, so will also have to look into what's possible to do with the compiler :)
Best, Oleg On Mon, Nov 25, 2013 at 8:39 PM, Alex Harui <aha...@adobe.com> wrote: > 'ant modules' should just build the Java code into a compiler and fdb.jar. > > The compiler still wants to subclass AS classes when generating embeds. > I'd be interested in patches to Falcon that would allow you to choose the > class it subclasses so you could just use bare FP native classes. > > -Alex > > On 11/25/13 10:01 AM, "olegsivo...@gmail.com" <olegsivo...@gmail.com> > wrote: > >>Hello, list. >> >>It's been a long time since I last touched anything Flash / Flex, but >>here I need it once again :) I'm trying to build the SDK on Linux, but >>I'm really tired from editing the build and trying to eliminate the >>parts I don't need. >> >>Long story short: is there a way to only build the compiler and >>debugger? >>I really don't think I need anything else, no AIR, no framework, just >>the tools. The dependency I'm currently trying to resolve is the >>PixelBender. Is it necessary to have PB in order to buld the compiler? >>If so, why, or how could I side-step this? >>Also, does the compiler still require the bogus AS classes it used once >>to link assets, or can I run it completely w/o any SWCs, and still be >>able to transcode and link assets? >> >>Thanks! >