Hi Maurice,

Okay, I see. You are doing the right thing, sorry for my misunderstanding 
before.

Good luck and have fun!

Sent from DarkStone's iPhone

> 在 2013年11月25日,5:15,Maurice Amsellem <maurice.amsel...@systar.com> 写道:
> 
> Hi,
> 
>> so the ScrollableStageText itself won’t need a border skin.
> 
> I don't get you.  
> This is already the case: The border is defined is the 
> ScrollableStageTextInputSkin.
> 
>> We could write fxg code (like <s:Rect>) in TextInputSkin.mxml to design the 
>> border, which wraps the ScrollableStageText skin part around.
> 
> Once again, this is also already the case.
> ScrollableStageTextInputSkin, wich derives from StageTextSkinBase and 
> MobileSkin is merely a rewriting of TextInputSkin (which derives from 
> SparkSkin) in optimized ActionScript.
> This was done mainly for performance reasons.
> 
>> I agree most of your say, your thought is as good as mine : )
> Glad that you do ;-)
> 
> Regards,
> 
> Maurice 
> 
> -----Message d'origine-----
> De : 周 戈 [mailto:darkst...@163.com] 
> Envoyé : dimanche 24 novembre 2013 21:54
> À : Apache
> Objet : Re: Mobile TextInput swipe
> 
> Hi Maurice,
> 
> I agree most of your say, your thought is as good as mine : )
> 
> The only idea I want to clarify is:
> 
> I think the key point is to use StageText to develop a RichEditableText 
> alternative. In other words, the ScrollableStageText should ultimately works 
> like a RichEditableText (of course it would be much less powerful than 
> RichEditableText), so the ScrollableStageText itself won’t need a border 
> skin. We could write fxg code (like <s:Rect>) in TextInputSkin.mxml to design 
> the border, which wraps the ScrollableStageText skin part around.
> 
> Good luck!
> 
> 
> DarkStone
> 2013-11-25
> 
> 
> 在 2013-11-25,04:05,Maurice Amsellem <maurice.amsel...@systar.com> 写道:
> 
>>> And why you develop ScrollingStageTextInput and ScrollingStageTextArea and 
>>> their skins (ScrollingStageTextInputSkin and ScrollingStageTextAreaSkin)? I 
>>> don’t think that’s >necessary.
>> 
>> There is not ScrollingStageTextInput and ScrollingStageTextArea.
>> 
>> The class involved are the following:
>> - spark TextInput and TextArea =>these are the regular TextInput and 
>> TextArea, that you use in mxml. No other other classes are needed.
>> 
>> - ScrollingStageTextInputSkin / ScrollingStageTextAreaSkin =>  these are the 
>> specific Flex4 skins for mobile, which derive from MobileSkin.
>> => the skins are necessary for example to draw the round rect border, as 
>> StageText does not have one itself.  But you could also design borderless 
>> skins if desired.
>> 
>> - ScrollableStageText => the internal wrapper for StageText that is used by 
>> both skins above. 
>> 
>> And of course StageText, with is the low-level native AIR Text Input
>> 
>> I don't see how you can use less classes than that without either breaking 
>> the spark architecture,  breaking existing SDK classes, or duplicating code.
>> 
>> -----------------------
>> 
>> Side note:
>> I had to significantly modify core class to adapt them to  the new mobile TI 
>> behavior (mainly for the focusing behavior).
>> - SkinnableTextBase (which is the parent of TextInput and TextArea)
>> - Adding new Interfaces ( IStylableEditableText and 
>> IProxiedStageTexTWrapper) so that TextInput and TextArea (which are in 
>> spark) can call methods of classes that exists in mobile components.swc.
>> 
>> So you can't (and you shouldn't) implement the new behavior solely in the 
>> skin classes.
>> 
>> _________________
>> 
>> 
>> Maurice
>> 
>> -----Message d'origine-----
>> De : 周 戈 [mailto:darkst...@163.com]
>> Envoyé : dimanche 24 novembre 2013 18:43 À : Apache Objet : Re: Mobile 
>> TextInput swipe
>> 
>> Hi all,
>> 
>>> Maybe the whole framework in mobile-mode should ignore mouseDown and 
>>> determine if the gesture is a tap or not before assigning focus.
>> Please don’t do that, current framework’s FocusManager is doing fine, if 
>> Flex team makes any serious upgrades to it, it will impact a lot of things 
>> already done for mobile!
>> 
>>> You don't need to show to StageText to make a bitmap of it, it works even 
>>> when not visible.
>> Haven’t tried that yet, thanks for the tip, I’ll give it a shot.
>> 
>>> This is also how ScrollableStageText works.  It derives from UIComponent, 
>>> and can be used as part in ScrollingStageTextInputSkin / 
>>> ScrollingStageTextAreaSkin mxml skins.
>>> It's the textDisplay skin part.
>> 
>> I highly recommend you extends SpriteVisualElement rather than UIComponent. 
>> UIComponent has a lot of stuff you probably will never use, and it’s a bit 
>> heavy for mobile text component.
>> The SpriteVisualElement class helps you implemented IVisualElement interface 
>> in a quite lighter way than UIComponent, and it supports mxml as well.
>> 
>> And why you develop ScrollingStageTextInput and ScrollingStageTextArea and 
>> their skins (ScrollingStageTextInputSkin and ScrollingStageTextAreaSkin)? I 
>> don’t think that’s necessary.
>> 
>> Just extends VisualElement and implements the IEditableText, it will work 
>> the way like a RichEditableText (but less powerful than RichEditableText), 
>> you can use it in Spark TextInputSkin / TextAreaSkin as a skin part.
>> 
>> You don’t have to develop ScrollingStageTextInput and ScrollingStageTextArea 
>> and their skins, just use the Spark TextInput and TextArea, they are doing 
>> fine.
>> 
>> 
>> DarkStone
>> 2013-11-25
>> 
>> 
>> 
>>> 在 2013-11-24,23:44,Alex Harui <aha...@adobe.com> 写道:
>>> 
>>> All this reminded me that I don't think there were any serious 
>>> upgrades to FocusManager for mobile, and it is quite possible that there 
>>> should be.
>>> Maybe the whole framework in mobile-mode should ignore mouseDown and 
>>> determine if the gesture is a tap or not before assigning focus.
>>> 
>>> In FlexJS with the plug-ins, it allows for a possibility of a 
>>> touch-oriented FocusManager if one is needed.
>>> 
>>> -Alex
>>> 
>>> On 11/24/13 2:40 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>>> wrote:
>>> 
>>>> 
>>>>> BTW, I haven't tried any versions of your code, but I'm still 
>>>>> surprised that text selection works.  I would think that trying to 
>>>>> swipe-select a word or placing the insertion cursor >at an exact 
>>>>> spot would also be problematic with the bitmap proxy in the way.
>>>> 
>>>> You must put the focus on the text before doing any selection (that 
>>>> usual on mobile). So when you focus, the proxy is hidden and the 
>>>> StageText shown, that's why it works.
>>>> 
>>>>> Let's step back a bit.  Why is it too late to detect scrolling on 
>>>>> mousedown?  The MX DataGrid tears down its item editors when 
>>>>> scrolling starts.  Isn't that similar?
>>>> The diifrence is that on Desktop, you scroll with the scroll bar, 
>>>> whereas on mobile, you scroll by "swiping" directly on the content.
>>>> This causes issue for  focusing text, but also for selecting an item 
>>>> in a list, etc...
>>>> So there is a general mechanism that is implemented in 
>>>> TouchScrollingHelp
>>>> (IIUC) that detects such behavior based on timers and movement 
>>>> thresholds and will trigger touchInteractionStart.
>>>> 
>>>> As DarkStone says, touchInteractionStart is triggered after 
>>>> mousedown, so if the focus in bound to mouseDown, it's too late.
>>>> 
>>>>> Does there really need to be more than one StageText instance in play?
>>>>> When TI1 loses focus can TI2 use that same StageText instance?
>>>> 
>>>> Actually, it does:  ScrollingStageText uses an internal pool, that 
>>>> will reuse the same instance if it has the same properties 
>>>> (multiline, font size, etc).
>>>> 
>>>> -----Message d'origine-----
>>>> De : Alex Harui [mailto:aha...@adobe.com] Envoyé : dimanche 24 
>>>> novembre 2013 06:38 À : dev@flex.apache.org Objet : Re: Mobile 
>>>> TextInput swipe
>>>> 
>>>> BTW, I haven't tried any versions of your code, but I'm still 
>>>> surprised that text selection works.  I would think that trying to 
>>>> swipe-select a word or placing the insertion cursor at an exact spot 
>>>> would also be problematic with the bitmap proxy in the way.
>>>> 
>>>> Let's step back a bit.  Why is it too late to detect scrolling on 
>>>> mousedown?  The MX DataGrid tears down its item editors when 
>>>> scrolling starts.  Isn't that similar?
>>>> 
>>>> Does there really need to be more than one StageText instance in play?
>>>> When TI1 loses focus can TI2 use that same StageText instance?
>>>> 
>>>> 
>>>> -Alex
>>>> 
>>>> On 11/23/13 5:22 PM, "Maurice Amsellem" 
>>>> <maurice.amsel...@systar.com>
>>>> wrote:
>>>> 
>>>>> Hi Team,
>>>>> 
>>>>> I am currently working on the swipe issue with ScrollableStageText 
>>>>> on mobile and would like your advice / help
>>>>> 
>>>>> The issue is the following:  you cannot initiate a scroll/swipe by 
>>>>> touching inside a TextInput or TextArea.
>>>>> 
>>>>> 1)  current situation:
>>>>> 
>>>>> - in ScrollableStageText, the StageText is only shown when TI is in 
>>>>> focus, and is replaced by a proxy when out of focus.
>>>>> - when scrolling, only the proxies are scrolled, so it works well.
>>>>> 
>>>>> - when editing TI2 after TI1:
>>>>> -  TI1 receives focus out  => TI1 stageText is hidden, proxy shown
>>>>> -  TI2 receives the focus on mouse down => TI2 stage text is 
>>>>> focused
>>>>> -  stageText for TI2 is displayed (and proxy hidden)
>>>>> 
>>>>> => the problem, is that since focus is set on mousedown, it's too 
>>>>> late to detect scrolling,  so I had to prevent it, by calling
>>>>> event.preventDefautl() in touchInteractionStarting handler.
>>>>> 
>>>>> 2) proposed solution
>>>>> To overcome that issue, I changed the focus to be set on MOUSE UP, 
>>>>> instead of mouse down, so that I can detection touch scroll, and 
>>>>> prevent editing.
>>>>> 
>>>>> It works pretty well but has the following side effect :
>>>>> When editing TI1 after TI2, the soft keyboard (which was visible), 
>>>>> lowers when pressing TI2, and raises back when releasing your finger.
>>>>> 
>>>>> The reason for that is that is when pressing TI2:
>>>>> - TI1 has received focus out, so its StageText it's not visible 
>>>>> anymore
>>>>> - TI2 did not receive focus yet, so its stageText is not visible 
>>>>> yet => no stageText, no SoftKeyboard.
>>>>> TI2 stage text is assigned focus only when finger is released.
>>>>> 
>>>>> 3) proposed solution to the side effect:
>>>>> Since the only way of having a soft keyboard visible is to have an 
>>>>> active StageText, and call assingFocus() on it, I added a  dummy 
>>>>> static StageText to the stage, with no text and a viewport extent of 0,0.
>>>>> This stageText is assigned focus between the time finger is 
>>>>> pressed, so
>>>>> TI1 and TI2 stage texts are not visible, and the finger is 
>>>>> released, where TI2 stage text is displayed.
>>>>> That way, the soft keyboard does not disappear.
>>>>> ______________
>>>>> 
>>>>> It works well, but I consider the dummy StageText as a HORRIBLE HACK.
>>>>> So if someone has a better solution that also meets the 
>>>>> requirements, I will be happy to take it.
>>>>> 
>>>>> Regards,
>>>>> 
>>>>> Maurice
>>>>> 
>>>>> -----Message d'origine-----
>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>> Envoyé : vendredi 22 novembre 2013 11:37 À : dev@flex.apache.org 
>>>>> Objet
>>>>> : RE: Mobile TextInput Implementation status
>>>>> 
>>>>> Hi,
>>>>> I fixed the two issues that were reported in the JIRA ticket by 
>>>>> Colins Childs.
>>>>> 
>>>>> fixed two issues reported above:
>>>>> - two focused text inputs
>>>>> - stage text floating above content.
>>>>> 
>>>>> 
>>>>> Committed and pushed to develop branch 
>>>>> https://git-wip-us.apache.org/repos/asf?p=flex-sdk.git;a=commit;h=9
>>>>> e
>>>>> 4bf
>>>>> 21f
>>>>> 
>>>>> Mobile Mustella test pass:
>>>>> - mobile/components/TextInput
>>>>> - mobile/compoents/TextArea
>>>>> - mobile/Softkeyboard
>>>>> 
>>>>> 
>>>>> -----Message d'origine-----
>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>> Envoyé : mardi 19 novembre 2013 18:18 À : dev@flex.apache.org Objet
>>>>> : RE: Mobile TextInput Implementation status
>>>>> 
>>>>> Sure. You need mobilecomponents and mobiletheme
>>>>> 
>>>>> -----Message d'origine-----
>>>>> De : omup...@gmail.com [mailto:omup...@gmail.com] De la part de 
>>>>> OmPrakash Muppirala Envoyé : mardi 19 novembre 2013 18:14 À :
>>>>> dev@flex.apache.org Objet : RE: Mobile TextInput Implementation 
>>>>> status
>>>>> 
>>>>> On Nov 19, 2013 9:05 AM, "Maurice Amsellem"
>>>>> <maurice.amsel...@systar.com>
>>>>> wrote:
>>>>>> 
>>>>>> Since jenkins is down, do you need the updated swc ?
>>>>> 
>>>>> Which project is it?  I can just compile it and drop it in the sdk 
>>>>> directory.
>>>>> 
>>>>> Thanks,
>>>>> Om
>>>>> 
>>>>>> 
>>>>>> -----Message d'origine-----
>>>>>> De : omup...@gmail.com [mailto:omup...@gmail.com] De la part de 
>>>>>> OmPrakash
>>>>> Muppirala
>>>>>> Envoyé : mardi 19 novembre 2013 17:55 À : dev@flex.apache.org Objet :
>>>>>> RE: Mobile TextInput Implementation status
>>>>>> 
>>>>>> On Nov 19, 2013 4:53 AM, "Maurice Amsellem"
>>>>>> <maurice.amsel...@systar.com>
>>>>>> wrote:
>>>>>>> 
>>>>>>> Fixed a few other issues
>>>>>>> (see https://issues.apache.org/jira/browse/FLEX-33166)
>>>>>>>> FIXED : Soft keyboard partially closes/opens  when moving the 
>>>>>>>> focus
>>>>>> from one TI to another.
>>>>>>>> to fix the issue above, had to trigger TI edition on mousedown 
>>>>>>>> instead
>>>>>> of mouse click (like in StyleableStageText)
>>>>>>>> fixed bug caused by the above.
>>>>>>> 
>>>>>>> All related mustella test pass. ( mobile/TextInput, 
>>>>>>> mobile/TextArea,
>>>>>> mobile/SoftKeyboard)
>>>>>>> 
>>>>>>> Om, can you please make a last test run on Android, so I can 
>>>>>>> close the
>>>>>> ticket.
>>>>>> 
>>>>>> Will do, later in the night for me.
>>>>>> 
>>>>>> Thanks,
>>>>>> Om
>>>>>> 
>>>>>>> Maurice
>>>>>>> 
>>>>>>> -----Message d'origine-----
>>>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>>>> Envoyé : mardi 19 novembre 2013 00:36 À : dev@flex.apache.org 
>>>>>>> Objet
>>>>>>> : RE: Mobile TextInput Implementation status
>>>>>>> 
>>>>>>> Just received results of Om testing on Android (Tested on Samsung 
>>>>>>> Galaxy
>>>>>> SIII (Android 4.1.2) and Samsung Galaxy Tab 2 (Android 4.2.2)).
>>>>>>> It's working fine.
>>>>>>> Thanks you Om for the quick testing, that's really good news.
>>>>>>> 
>>>>>>> Maurice
>>>>>>> -----Message d'origine-----
>>>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>>>> Envoyé : lundi 18 novembre 2013 16:49 À : dev@flex.apache.org 
>>>>>>> Objet
>>>>>>> : Mobile TextInput Implementation status
>>>>>>> 
>>>>>>> Memory profiling of the new skins:
>>>>>>> 
>>>>>>> It's as expected:  alloc memory =  pixel width x pixel height x 
>>>>>>> 4bytes
>>>>>> per pixel.
>>>>>>> 
>>>>>>> First figure is for iPad , second is for iPad retina.
>>>>>>> 
>>>>>>> - 25KB / 100 KB of bitmap memory allocated for a single line TI 
>>>>>>> with
>>>>>> default size
>>>>>>> - ~500KB / ~ 2 MB for a pages stuffed with text inputs / text 
>>>>>>> Areas
>>>>>>> - 3 MB / 12 MB for a full-page TA => in this case, it's better to 
>>>>>>> use the
>>>>>> old skins.
>>>>>>> 
>>>>>>> The bitmap is allocated while the TI is added to the stage, and 
>>>>>>> disposed
>>>>>> when it's  removed from the stage
>>>>>>> 
>>>>>>> Maurice
>>>>>>> 
>>>>>>> -----Message d'origine-----
>>>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>>>> Envoyé : lundi 18 novembre 2013 02:10 À : dev@flex.apache.org 
>>>>>>> Objet
>>>>>>> : RE: Mobile TextInput Implementation status
>>>>>>> 
>>>>>>> 
>>>>>>> 1) to help debug if something goes wrong on Android, you can set 
>>>>>>> the
>>>>>> following mx_internal flag:
>>>>>>> ScrollableStageText.debugProxyImage = true;
>>>>>>> 
>>>>>>> It will display the proxy bitmaps in magenta background.
>>>>>>> 
>>>>>>> 2) proxy methods in ScrollableStageText has been abstracted on 
>>>>>>> purpose to
>>>>>> DisplayObject instead of Bitmap.
>>>>>>> This is so  that one could override the class to use another 
>>>>>>> proxy
>>>>>> (eg.
>>>>>> StyleableTextField) which is less memory consuming than bitmaps.
>>>>>>> In wich case, you will have to override:
>>>>>>> createProxy
>>>>>>> updateProxy
>>>>>>> disposeProxy
>>>>>>> 
>>>>>>> 3) StageTextSkinBase inner textDisplay creation method is 
>>>>>>> externalized so
>>>>>> that it can be customized.
>>>>>>> 
>>>>>>> Example for ScrollableStageTextInputSkin:
>>>>>>> override protected function
>>>>> createTextDisplay():IStyleableEditableText
>>>>>>>  {
>>>>>>>      return new ScrollableStageText(multiline);
>>>>>>>  }
>>>>>>> 
>>>>>>> That way, you can derive from existing skins, instead of monkey 
>>>>>>> patching
>>>>>> the default skin, if you only need to change the internal editable 
>>>>>> text
>>>>> class.
>>>>>>> 
>>>>>>> Note also that displayText is now of type IStyleableEditableText, 
>>>>>>> instead
>>>>>> of StyleableStageText, for the same purpose.
>>>>>>> 
>>>>>>> Regards,
>>>>>>> 
>>>>>>> Maurice
>>>>>>> 
>>>>>>> -----Message d'origine-----
>>>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>>>> Envoyé : lundi 18 novembre 2013 01:49 À : dev@flex.apache.org 
>>>>>>> Objet
>>>>>>> : RE: Mobile TextInput Implementation status
>>>>>>> 
>>>>>>> Run mustella tests:
>>>>>>> Mobile/Components/TextInput
>>>>>>> Mobile/components/TextArea
>>>>>>> Mobile/StageText
>>>>>>> 
>>>>>>> All pass.
>>>>>>> 
>>>>>>> Maurice
>>>>>>> 
>>>>>>> -----Message d'origine-----
>>>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>>>> Envoyé : lundi 18 novembre 2013 01:11 À : dev@flex.apache.org 
>>>>>>> Objet
>>>>>>> : RE: Mobile TextInput Implementation status
>>>>>>> 
>>>>>>> Hi, I have committed and pushed tentative fix for
>>>>>> https://issues.apache.org/jira/browse/FLEX-33166
>>>>>>> 
>>>>>>> Tested on iPad 2 / 3.
>>>>>>> Not tested on Android.
>>>>>>> I couldn't run mustella mobile tests.  For some reason, they are 
>>>>>>> broken
>>>>>> on my machine ( says:  Passes: 0 / Fails: 0).
>>>>>>> 
>>>>>>> The new skins are now the defaults for TextInput and TextArea on
>>>>>> mobile:
>>>>>>> 
>>>>>>> TextInput skinClass =
>>>>>>> spark.skins.mobile.ScrollingStageTextInputSkin
>>>>>>> TextArea skinClass = 
>>>>>>> spark.skins.mobile.ScrollingStageTextAreaSkin
>>>>>>> 
>>>>>>> The old skins are still there, under the same name.
>>>>>>> 
>>>>>>> Please review and tests, and this is a sensitive change...
>>>>>>> 
>>>>>>> Your comments and feedback are welcome.
>>>>>>> 
>>>>>>> Maurice
>>>>>>> 
>>>>>>> -----Message d'origine-----
>>>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>>>> Envoyé : lundi 18 novembre 2013 00:08 À : dev@flex.apache.org 
>>>>>>> Objet
>>>>>>> : RE: Mobile TextInput Implementation status
>>>>>>> 
>>>>>>> Founds some bugs, so I won't commit until they are fixed...
>>>>>>> 
>>>>>>> Maurice
>>>>>>> 
>>>>>>> -----Message d'origine-----
>>>>>>> De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>>>>>> Envoyé : dimanche 17 novembre 2013 21:18 À : dev@flex.apache.org
>>>>>> Objet :
>>>>>> RE: Mobile TextInput Implementation status
>>>>>>> 
>>>>>>>> I can help out with Android testing.
>>>>>>> Thanks
>>>>>>> 
>>>>>>>> Should I wait for the nightly or are these fixes on a branch?
>>>>>>>> Nightly
>>>>>> would be preferable so as to allow more people to test the fix.
>>>>>>> I will push to the develop/ so that they be in the nightly
>>>>>>> 
>>>>>>>> It would be better to keep the old one around with the same name.
>>>>>>>> Folks
>>>>>> might have subclassed it to build their own implementations.
>>>>>>> 
>>>>>>> What about :
>>>>>>> ScrollableStageText
>>>>>>> ScrollableStageTextInputSkin
>>>>>>> 
>>>>>>> For the new classes ?
>>>>>>> 
>>>>>>> Maurice
>>>>>>> 
>>>>>>> -----Message d'origine-----
>>>>>>> De : omup...@gmail.com [mailto:omup...@gmail.com] De la part de 
>>>>>>> OmPrakash
>>>>>> Muppirala Envoyé : dimanche 17 novembre 2013 20:27 À :
>>>>>> dev@flex.apache.orgObjet : Re: Mobile TextInput Implementation 
>>>>>> status
>>>>>>> 
>>>>>>> On Nov 17, 2013 10:56 AM, "Maurice Amsellem"
>>>>>>> <maurice.amsel...@systar.com>
>>>>>>> wrote:
>>>>>>>> 
>>>>>>>> Hi,
>>>>>>>> 
>>>>>>>> Here is a brief status of the implementation of Mobile Text 
>>>>>>>> Input, along
>>>>>>> with some questions:
>>>>>>>> 
>>>>>>>> Implementation overview:
>>>>>>>> The change is mainly on the class StyleableStageText, which now 
>>>>>>>> takes the
>>>>>>> opposite approach than the previous one:
>>>>>>>> - display proxy image bitmap by default
>>>>>>>> - display StageText only when editing 
>>>>>>>> StageTextInputSkin/StageTextAreaSkin has been modified to use 
>>>>>>>> this class
>>>>>>>> 
>>>>>>>> - to make it easier to change StageTextInputSkin internal
>>>>>>> StyleableStageText component, the variable textDisplay is now of 
>>>>>>> type
>>>>>> IStyleableEditText
>>>>>>>> 
>>>>>>>> Behavior changes:
>>>>>>>> - scrolling and overlapping of text is well managed , as it 
>>>>>>>> always uses
>>>>>>> the bitmap proxy, which is a Flex component:  all the text inputs 
>>>>>>> are
>>>>>> scrolling
>>>>>>>> - text occluding while editing is not managed yet, which means 
>>>>>>>> the
>>>>>>> edited text may overlap other UIs. (TO BE DONE)
>>>>>>>> 
>>>>>>>> Testing:
>>>>>>>> - tested on iPad 2 and iPad 3:  TI in scrolling forms, TI in
>>>>> callouts
>>>>>>>> - *NEEDS TO BE TESTED ON ANDROID*
>>>>>>>> - memory consumption tests yet to be done
>>>>>>>> - mustella test yet to be run
>>>>>>>> 
>>>>>>>> 
>>>>>>>> Questions:
>>>>>>>> - Can someone please test on Android ?
>>>>>>> 
>>>>>>> I can help out with Android testing.  Should I wait for the 
>>>>>>> nightly or
>>>>>> are these fixes on a branch?  Nightly  would be preferable so as 
>>>>>> to allow
>>>>> more people to test the fix.
>>>>>>> 
>>>>>>> Thanks,
>>>>>>> Om
>>>>>>> 
>>>>>>>> - I have chosen to directly  replace StyleableStageText.
>>>>>>>> Maybe I can also leave the old StyleableStageText with a 
>>>>>>>> different name,
>>>>>>> so that it can be used in case there is an issue with the new one ?
>>>>>>> or
>>>>>> the other way?
>>>>>>> 
>>>>>>> It would be better to keep the old one around with the same name.
>>>>>>> Folks
>>>>>> might have subclassed it to build their own implementations.
>>>>>>> 
>>>>>>>> Now that it is an interface, it's easy to subclass the
>>>>>>> StageTextInputSkin, and override createTextDisplay() to use 
>>>>>>> another
>>>>> class.
>>>>>>>> 
>>>>>>>> 
>>>>>>>> Maurice
> 
> 

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