Yup, V3 wins on mac and windows for me.

Thanks for doing it.

-Alex

On 10/18/13 4:45 PM, "Maurice Amsellem" <maurice.amsel...@systar.com>
wrote:

>I have posted FB project with the source s + compiled SWF.
>
>https://dl.dropboxusercontent.com/u/12169005/ApacheFlex/TestUIDPerf.fxp
>https://dl.dropboxusercontent.com/u/12169005/ApacheFlex/TestUIDPerf.swf
>
>Algorithm 1= Original
>Algorithm 2 = using Array.join() and other optimizations by JMcLean
>Algo 3:  using single static byteArray (Maurice)
>
>These are the results I get for 100,000 iterations:
>
>Original: 2.74s
>V2:  2.5s
>V3:  1.70s
>
>Please can you test on your side as well...
>
>Maurice 
>
>-----Message d'origine-----
>De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>Envoyé : samedi 19 octobre 2013 00:56
>À : dev@flex.apache.org
>Objet : RE: UID performance
>
>I have used a static ByteArray as suggested: much better.
>Thanks for the suggestion.
>
>
>-----Message d'origine-----
>De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>Envoyé : samedi 19 octobre 2013 00:49
>À : dev@flex.apache.org
>Objet : RE: UID performance
>
>Sure, I will do that.
>
>I will  also post the source so that you can recompile at your
>convenience.
>
>Maurice 
>
>
>-----Message d'origine-----
>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : samedi 19 octobre 2013
>00:13 À : dev@flex.apache.org Objet : Re: UID performance
>
>I'm a bit surprised that ByteArray.writeByte is faster but maybe
>Array.join isn't that fast.  I would also like to see a test of a single
>static bytearray and resetting it and/or overwriting the old bytes.
>
>Maybe if you put a SWF with various algorithms in your people.a.o folder
>folks can hit it and make sure we all get the same results and then we'll
>know which algorithm to check in.
>
>Thanks for this idea as well.
>
>-Alex
>
>On 10/18/13 3:05 PM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>wrote:
>
>>Any answer ? 
>>
>>-----Message d'origine-----
>>De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>Envoyé : vendredi 18 octobre 2013 14:39 À : dev@flex.apache.org Objet :
>>RE: UID performance
>>
>>Hi,
>>
>>I shouldn't have mixed the two options, because it's confusing.
>>
>>Actually, V3 option generates uppercase, exactly as the current UUID,
>>and it's 2x faster.
>>So let's forget about V4...
>>
>>Here is the code:
>>
>>    private static const HEX_CHARS:String = "0123456789ABCDEF";
>>    private static const DASH:int = 45;  // "-"
>>
>>public static function createUID():String
>>    {
>>        var ba:ByteArray = new ByteArray();
>>        var i:int;
>>        var j:int;
>>
>>        for (i = 0; i < 8; i++) {
>>            ba.writeByte(HEX_CHARS.charCodeAt(Math.random() * 16));
>>       }
>>
>>        for (i = 0; i < 3; i++)
>>        {
>>            ba.writeByte(DASH);
>>            for (j = 0; j < 4; j++)
>>            {
>>                ba.writeByte(HEX_CHARS.charCodeAt(Math.random() * 16));
>>            }
>>        }
>>
>>        ba.writeByte(DASH);
>>
>>        var time:Number = new Date().getTime();
>>
>>        var timeString:String = ("0000000" +
>>time.toString(16).toUpperCase()).substr(-8);
>>        ba.writeUTFBytes(timeString);
>>
>>        for (i = 0; i < 4; i++)
>>        {
>>            ba.writeByte(HEX_CHARS.charCodeAt(Math.random() * 16));
>>        }
>>
>>        return ba.toString();
>>    }
>>
>>-----Message d'origine-----
>>De : Justin Mclean [mailto:jus...@classsoftware.com] Envoyé : vendredi
>>18 octobre 2013 14:34 À : dev@flex.apache.org Objet : Re: UID
>>performance
>>
>>Hi,
>>
>>> V3: generates the random hex bytes one by one, and writes them to the
>>> BA
>>> V4: generates 4 or 8 random bytes in one shot, and writes them to the
>>> BA  (hexa in lowercase, to avoid call toUppercase() )
>>Probably best not too fiddle too much with the UID construction. While
>>I can't think of any major issues it would cause there could be subtle
>>issues due to seeding of random numbers and the like.
>>
>>> I don't know if this is acceptable (are we breaking some code if we
>>>use lowercase instead of uppercase).
>>
>>Again can't think of any issues but probably safer if we kept it upper
>>case.
>>
>>Go ahead and post the code it could be interesting/useful to someone.
>>
>>Thanks,
>>Justin
>

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