Anybody cares if I change that line from var columnIndicator:Sprite; if (rowIndicators && (columnIndicator = rowIndicators[columnIndex])) {
to var columnIndicator:Sprite = rowIndicators[columnIndex]; if (rowIndicators && columnIndicator != null) { Cyrill On Wed, Sep 11, 2013 at 4:42 PM, Erik de Bruin <e...@ixsoftware.nl> wrote: > Yes, I did miss that. I think we're getting a bit off topic (Falcon), > but I'm curious and looked into this a bit further. > > It looks like the assignment resolves to 'undefined' if the second > part is null, NOT to boolean false. But the result seems to be the > same, so I am stopping now. > > It's all good: this confirms Falcon throws the same warning as the > classic compiler when encountering an assignment in an if-statement. > > EdB > > > > On Wed, Sep 11, 2013 at 4:12 PM, John Cunliffe <mahn...@gmail.com> wrote: > > columnIndicator != null > > > > Did my previous mail not make it? > > > > On Wed, Sep 11, 2013 at 3:47 PM, Erik de Bruin <e...@ixsoftware.nl> > wrote: > > > >> columnIndicator > > > > -- > Ix Multimedia Software > > Jan Luykenstraat 27 > 3521 VB Utrecht > > T. 06-51952295 > I. www.ixsoftware.nl >