Harbs, Any update on this?
In terms of functionality, I would really like this: In Illustrator, there is currently no straightforward way (AFAIK) to convert the Symbols library into individual .fxg files. What I have been doing is to convert the whole document into .fxg, parse the Library node and create a new file for each symbol encountered. There is a similar tool in the flex-external project although I have not been able to figure out how that worked. I have an AIR app that does this today, I would like to port it to your CS extension framework project that you checked into flex-utilities. Can you please explain how I can start with that? Also, I dont have an Extension Builder license, is it possible to do this work without Extension Builder? Alex, any chance you could snag us an open source license for Adobe Extension Builder? Also, was the spec for FXG donated? I see in the Adobe Flex White paper that FXG was part of the donation, although I dont see a spec document (DTD, XSD, etc.) anywhere. Thanks, Om On Tue, Apr 16, 2013 at 3:31 PM, Alex Harui <aha...@adobe.com> wrote: > > > > On 4/16/13 3:03 PM, "Justin Mclean" <jus...@classsoftware.com> wrote: > > > Hi, > > > >> Sounds like gobbledygook to me. Should I just ask Bob to give his okay > to be > >> sure? I think the code he wrote was on his own timeŠ > > > > Which probably still mean Adobe owns it if he's a full time employee at > Adobe > > - so we may need to get permission from them. > Good point regarding copyright ownership. It is probably copyright Adobe. > Regarding permission, this link [1] implies that it isn't necessary, and > even if you think it is, the "author" gives permission. > > [1] > > http://www.adobe.com/communities/guidelines/ccplus/commercialcode_plus_permi > ssion.html > -- > Alex Harui > Flex SDK Team > Adobe Systems, Inc. > http://blogs.adobe.com/aharui > >