Hi Peter,

I finaly get it working, so I merged the checkbox creates control in
develop.

For me this was more than an exercise to learn createjs and other js
things. As Alex commented this is more an experiment than other thing, but
since creates has many similarities to old school AS1 is very interesting
for its non-DOM nature (and a real pain now that we are using AS3, Flex 4.x
and so on...it's very hard to go back to stone age... ;))

I'll try to get some time and write in the wiki some documentation for
people that want to contribute (set up environment and other things that I
learned while making this little control).

As well I have to decide if I'll go to other controls (RadioButtons,...) or
go to other part of FlexJS...

As I get some familiarity with all pieces in play, I think something to
track what's happening in this part of the project, in what features are
working the rest of the team and some list of checkpoints for a 1.0 release
would be great for this project.



2013/4/30 Peter Ent <p...@adobe.com>

> Hi Carlos.
>
> I'll take a look at it today.
>
> Peter
>
>
> On Apr 29, 2013, at 7:11 PM, "Carlos Rovira" <
> carlos.rov...@codeoscopic.com> wrote:
>
> > Hi Peter,
> >
> > I just shared a branch with a createjs checkbox control. I get external
> > update through the right button changing selected property, but can get
> it
> > to work clicking in the checkbox. Do you know what could be the problem?
> >
> > I just started with all the FlexJS thing and I'm yet figuring and reading
> > wiki, mails and source to get a clear idea of what are you all doing.
> >
> > If we can fix this issue and you think the rest of changes are ok we
> could
> > merge into develop.
> >
> > Best
> >
> > Carlos
> >
> >
> >
> > 2013/4/26 Peter Ent <p...@adobe.com>
> >
> >> Hi,
> >>
> >> I've added an experimental example to FlexJS which shows how you could
> use
> >> CreateJS (or specifically, EaselJS) with the FlexJS framework. This
> >> experiment has only a button and label, but if you wanted to have a
> >> non-HTML DOM framework, using CreateJS would be one way to go.
> >>
> >> The experiment has a simple MXML application with two labels and two
> >> buttons. Clicking on the buttons changes the labels in some way - one
> is by
> >> directly setting a label's text property and the other way has the
> button
> >> changing a label indirectly using the model.
> >>
> >> Within the JS implementation, the HTML elements are replaced with
> EaselJS
> >> components. It is actually pretty clean and simple. If you were to try
> this
> >> and build it with FalconJX, you'll need to copy the EaselJS library into
> >> the resulting bin directory(ies) and modify the index.html file to
> include
> >> the EaselJS code. I've left instructions in the main MXML file.
> >>
> >> Peter Ent
> >> Apache Flex SDK team
> >> Adobe Systems
> >
> >
> >
> > --
> > Carlos Rovira
> > Director de TecnologĂ­a
> > M: +34 607 22 60 05
> > F:  +34 912 94 80 80
> > http://www.codeoscopic.com
> > http://www.directwriter.es
> > http://www.avant2.es
>



-- 
Carlos Rovira
Director de TecnologĂ­a
M: +34 607 22 60 05
F:  +34 912 94 80 80
http://www.codeoscopic.com
http://www.directwriter.es
http://www.avant2.es

Reply via email to