The goal is to let you do most of your development running in Flash via an IDE (FB or any other Flex-compatible IDE) and hopefully it will "just work" when cross-compiled.
If it doesn't "just work", then you'll need a JS debugger in your browser. We may eventually do source maps or make the output line-for-line compatible or annotate the JS output, but it is too early to say right now. On 4/4/13 7:05 AM, "christofer.d...@c-ware.de" <christofer.d...@c-ware.de> wrote: > Just a question ... > > how would we actually debug a FlexJS application? I am just asking, cause I > currently have to work with GWT and I am really really anoyed with how you > have to debug these applications (Actually I am anoyed by a lot more ;-) ). > Would this be just as tricky as with GWT? Or is no debugging support at all > included and the idea is more of a "develop and debug as flex and export the > finished application to JavaScript"? > > Chris -- Alex Harui Flex SDK Team Adobe Systems, Inc. http://blogs.adobe.com/aharui