Should be possible to write an AIR app to do that.  Want to try to create
it?


On 3/16/13 2:56 AM, "Sebastian Mohr" <flex.masul...@gmail.com> wrote:

> Hi,
> 
> This sample FXG file [1] I got generated from Flash Catalyst CS5.5
> in my latest Flex mobile project. I wonder what all these namespaces
> are good for and if I need to keep them? Usually, when using these
> FXG skins in my Flex projects I go through these FXG files and remove
> all the namespaces beside the most important one:
> 
> xmlns="http://ns.adobe.com/fxg/2008";
> 
> Is there a simple XSLT parser out there that can remove these possibly
> unneeded namespaces automatically? This would be a real time saver.
> 
> Thank you!
> 
> 
> - 
> Sebastian (PPMC)
> Interaction Designer
> 
> Looking for a Login Example with Apache Flex? Please check out this code:
> http://code.google.com/p/masuland/wiki/LoginExample
> 
> 
> [1] Sample FXG file:
> 
> <?xml version='1.0' encoding='UTF-8'?>
> <Graphic 
> xmlns:ATE="http://ns.adobe.com/ate/2009";
> xmlns:ai="http://ns.adobe.com/ai/2009";
> xmlns:fc="http://ns.adobe.com/flashcatalyst/2009";
> xmlns:d="http://ns.adobe.com/fxg/2008/dt";
> xmlns="http://ns.adobe.com/fxg/2008";
> xmlns:flm="http://ns.adobe.com/flame/2008";
> version="2.0"
>> 
> <Group blendMode="normal">
> <Group alpha="0.75" blendMode="multiply" flm:isolated="false"
> flm:knockout="false">
> <Group>
> <Path winding="nonZero" data="[... some vectors ...]">
> <fill>
> <SolidColor/>
> </fill>
> </Path>
> </Group>
> </Group>
> <Group y="1">
> <mask>
> <Group ai:spare="1">
> <Path winding="nonZero" data="[... some vectors ...]">
> <fill>
> <SolidColor color="#FFFFFF"/>
> </fill>
> </Path>
> </Group>
> </mask>
> <Rect width="24" height="24">
> <fill>
> <LinearGradient rotation="90" scaleX="24" x="12.0078" y="0.00390625">
> <GradientEntry color="#9A9A9A" ratio="0"/>
> <GradientEntry color="#5B5B5B" ratio="1"/>
> </LinearGradient>
> </fill>
> </Rect>
> </Group>
> </Group>
> </Graphic>
> 

-- 
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui

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