FWIW, Peter and I are pretty much done with the basic set of unstyleable,
unskinnable HTML4 components.  Peter and I were going to work on styleable
HTML4 components next then tackle HTML5 and bitmap skinning, but maybe we
should jump to wrapping the HTML5 components so you can try getting your
skinning model to work on them.


On 3/15/13 4:16 AM, "Om" <bigosma...@gmail.com> wrote:

> On Fri, Mar 15, 2013 at 4:11 AM, Michael Schmalle
> <apa...@teotigraphix.com>wrote:
> 
>> Om,
>> 
>> At this point and time, I am not worried about rendering. I am more
>> concerned about straight business logic getting cross compiled.
>> 
>> 
> I am worried about it and hence scratching my itch :-)  I have not seen any
> proposal better than mine so far.
> 
> 
>> This is probably why you have heard anything, I talk a lot on this forum
>> and haven't said anything about it. :)
>> 
>> I don't even own up to date Adobe programs that even export FXG, I think I
>> have CS3, and love it. I think giving the View to web developers using HTML
>> and CSS should be explored by this group as well, instead of relying on
>> cross compiling views.
>> 
> 
> My goal is to have a solution that does not make the user touch HTML, JS or
> CSS.  The current workflow we have with Flex + FXG is far superior than
> anything out there.  I am just trying to see how to keep these workflows
> going forward but still support cross compilation.
> 
> 
>> 
>> Mike
>> 
>> 
>> 
>> Quoting Om <bigosma...@gmail.com>:
>> 
>>  I quickly whipped up a proof of concept proving the FXG to SVG
>>> interoperability.
>>> 
>>> The working demo can be found here:
>>> http://people.apache.org/~**bigosmallm/fxg2svg/svg.html<http://people.apache
>>> .org/~bigosmallm/fxg2svg/svg.html>(Tested to be working
>>> fine on Chrome 25, Firefox 19 and IE 10 on Windows)
>>> 
>>> I did not have time to write a stylesheet, so I hand created a simple SVG
>>> element based on an FXG element.  I chose the most basic element: "Rect"
>>> which is available as "rect" in SVG.  Once I had the basic set up working,
>>> all I had to do was modify the svg's attributes using Javascript.  This
>>> happens during runtime, but we could totally move this to the compilation
>>> stage.
>>> 
>>> As you can see, I have proven that rendering fidelity can be achieved
>>> using
>>> this route.  At the same time, this can be plugged into the AS to JS
>>> translation piece that Mike, Erik, et al. are working on.  From what I see
>>> in that project, there is no faithful rendering solution (yet)  You
>>> probably discussed about rendering that I might have missed.
>>> 
>>> When I get some more time, I will start fiddling with more and more FXG
>>> elements and see how SVG handles them.  At some point, writing a
>>> stylesheet
>>> would be more efficient.
>>> 
>>> Just right click either the Flex app or the HTML content to view the
>>> source
>>> of both.  Comments and suggestions for improvement highly appreciated.
>>> This is a very basic demo, dealing mostly about rendering fidelity. But
>>> IMHO, this unleashes a ton of possibilities.
>>> 
>>> (And no, FXG is not dead - yet.  ;-) )
>>> 
>>> Thanks,
>>> Om
>>> 
>>> 
>> --
>> Michael Schmalle - Teoti Graphix, LLC
>> http://www.teotigraphix.com
>> http://blog.teotigraphix.com
>> 
>> 

-- 
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui

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