> > > On 1/17/2018 6:50 PM, Ananyev, Konstantin wrote: > > > >>> Hi Jianfeng, > >>> > >>>> -----Original Message----- > >>>> From: Tan, Jianfeng > >>>> Sent: Tuesday, January 16, 2018 8:11 AM > >>>> To: Ananyev, Konstantin <konstantin.anan...@intel.com>; dev@dpdk.org; > >>>> Burakov, Anatoly <anatoly.bura...@intel.com> > >>>> Cc: Richardson, Bruce <bruce.richard...@intel.com>; tho...@monjalon.net > >>>> Subject: Re: [PATCH v2 3/4] eal: add synchronous multi-process > >>>> communication > >>>> > >>>> Thank you, Konstantin and Anatoly firstly. Other comments are well > >>>> received and I'll send out a new version. > >>>> > >>>> > >>>> On 1/16/2018 8:00 AM, Ananyev, Konstantin wrote: > >>>>>> We need the synchronous way for multi-process communication, > >>>>>> i.e., blockingly waiting for reply message when we send a request > >>>>>> to the peer process. > >>>>>> > >>>>>> We add two APIs rte_eal_mp_request() and rte_eal_mp_reply() for > >>>>>> such use case. By invoking rte_eal_mp_request(), a request message > >>>>>> is sent out, and then it waits there for a reply message. The > >>>>>> timeout is hard-coded 5 Sec. And the replied message will be copied > >>>>>> in the parameters of this API so that the caller can decide how > >>>>>> to translate those information (including params and fds). Note > >>>>>> if a primary process owns multiple secondary processes, this API > >>>>>> will fail. > >>>>>> > >>>>>> The API rte_eal_mp_reply() is always called by an mp action handler. > >>>>>> Here we add another parameter for rte_eal_mp_t so that the action > >>>>>> handler knows which peer address to reply. > >>>>>> > >>>>>> We use mutex in rte_eal_mp_request() to guarantee that only one > >>>>>> request is on the fly for one pair of processes. > >>>>> You don't need to do things in such strange and restrictive way. > >>>>> Instead you can do something like that: > >>>>> 1) Introduce new struct, list for it and mutex > >>>>> struct sync_request { > >>>>> int reply_received; > >>>>> char dst[PATH_MAX]; > >>>>> char reply[...]; > >>>>> LIST_ENTRY(sync_request) next; > >>>>> }; > >>>>> > >>>>> static struct > >>>>> LIST_HEAD(list, sync_request); > >>>>> pthread_mutex_t lock; > >>>>> pthead_cond_t cond; > >>>>> } sync_requests; > >>>>> > >>>>> 2) then at request() call: > >>>>> Grab sync_requests.lock > >>>>> Check do we already have a pending request for that destination, > >>>>> If yes - the release the lock and returns with error. > >>>>> - allocate and init new sync_request struct, set reply_received=0 > >>>>> - do send_msg() > >>>>> -then in a cycle: > >>>>> pthread_cond_timed_wait(&sync_requests.cond, &sync_request.lock, > >>>>> ×pec); > >>>>> - at return from it check if sync_request.reply_received == 1, if > >>>>> not > >>>>> check if timeout expired and either return a failure or go to the start > >>>>> of the cycle. > >>>>> > >>>>> 3) at mp_handler() if REPLY received - grab sync_request.lock, > >>>>> search through sync_requests.list for dst[] , > >>>>> if found, then set it's reply_received=1, copy the received > >>>>> message into reply > >>>>> and call pthread_cond_braodcast((&sync_requests.cond); > >>>> The only benefit I can see is that now the sender can request to > >>>> multiple receivers at the same time. And it makes things more > >>>> complicated. Do we really need this? > >>> The benefit is that one thread is blocked waiting for response, > >>> your mp_handler can still receive and handle other messages. > >> This can already be done in the original implementation. mp_handler > >> listens for msg, request from the other peer(s), and replies the > >> requests, which is not affected. > >> > >>> Plus as you said - other threads can keep sending messages. > >> For this one, in the original implementation, other threads can still > >> send msg, but not request. I suppose the request is not in a fast path, > >> why we care to make it fast? > >> > > +int > > +rte_eal_mp_request(const char *action_name, > > + void *params, > > + int len_p, > > + int fds[], > > + int fds_in, > > + int fds_out) > > +{ > > + int i, j; > > + int sockfd; > > + int nprocs; > > + int ret = 0; > > + struct mp_msghdr *req; > > + struct timeval tv; > > + char buf[MAX_MSG_LENGTH]; > > + struct mp_msghdr *hdr; > > + > > + RTE_LOG(DEBUG, EAL, "request: %s\n", action_name); > > + > > + if (fds_in > SCM_MAX_FD || fds_out > SCM_MAX_FD) { > > + RTE_LOG(ERR, EAL, "Cannot send more than %d FDs\n", SCM_MAX_FD); > > + rte_errno = -E2BIG; > > + return 0; > > + } > > + > > + req = format_msg(action_name, params, len_p, fds_in, MP_REQ); > > + if (req == NULL) > > + return 0; > > + > > + if ((sockfd = open_unix_fd(0)) < 0) { > > + free(req); > > + return 0; > > + } > > + > > + tv.tv_sec = 5; /* 5 Secs Timeout */ > > + tv.tv_usec = 0; > > + if (setsockopt(sockfd, SOL_SOCKET, SO_RCVTIMEO, > > + (const void *)&tv, sizeof(struct timeval)) < 0) > > + RTE_LOG(INFO, EAL, "Failed to set recv timeout\n"); > > > > I f you set it just for one call, why do you not restore it? > > Yes, original code is buggy, I should have put it into the critical section. > > Do you mean we just create once and use for ever? if yes, we could put > the open and setting into mp_init(). > > > Also I don't think it is a good idea to change it here - > > if you'll make timeout a parameter value - then it could be overwritten > > by different threads. > > For simplicity, I'm not inclined to put the timeout as an parameter > exposing to caller. So if you agree, I'll put it into the mp_init() with > open.
My preference would be to have timeout value on a per call basis. For one request user would like to wait no more than 5sec, for another one user would probably be ok to wait forever. > > > > > + > > + /* Only allow one req at a time */ > > + pthread_mutex_lock(&mp_mutex_request); > > + > > + if (rte_eal_process_type() == RTE_PROC_PRIMARY) { > > + nprocs = 0; > > + for (i = 0; i < MAX_SECONDARY_PROCS; ++i) > > + if (!mp_sec_sockets[i]) { > > + j = i; > > + nprocs++; > > + } > > + > > + if (nprocs > 1) { > > + RTE_LOG(ERR, EAL, > > + "multi secondary processes not supported\n"); > > + goto free_and_ret; > > + } > > + > > + ret = send_msg(sockfd, mp_sec_sockets[j], req, fds); > > > > As I remember - sndmsg() is also blocking call, so under some conditions > > you can stall > > there forever. > > From linux's unix_diagram_sendmsg(), we see: > timeo = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT); Ok, but it would have effect only if (msg->msg_flags & MSG_DONTWAIT) != 0. And for that, as I remember you need your socket in non-blocking mode, no? > > I assume it will not block for datagram unix socket in Linux. But I'm > not sure what it behaves in freebsd. > > Anyway, better to add an explicit setsockopt() to make it not blocking. You can't do that - at the same moment another thread might call your sendmsg() and it might expect it to be blocking call. > > > As mp_mutex_requestis still held - next rte_eal_mp_request(0 will also > > block forever here. > > > > + } else > > + ret = send_msg(sockfd, eal_mp_unix_path(), req, fds); > > + > > + if (ret == 0) { > > + RTE_LOG(ERR, EAL, "failed to send request: %s\n", action_name); > > + ret = -1; > > + goto free_and_ret; > > + } > > + > > + ret = read_msg(sockfd, buf, MAX_MSG_LENGTH, fds, fds_out, NULL); > > > > if the message you receive is not a reply you are expecting - > > it will be simply dropped - mp_handler() would never process it. > > We cannot detect if it's the right reply absolutely correctly, but just > check the action_name, which means, it still possibly gets a wrong reply > if an action_name contains multiple requests. > > Is just comparing the action_name acceptable? As I can see the main issue here is that you can call recvmsg() from 2 different points and they are not syncronised: 1. your mp_handler() doesn't aware about reply you are waiting and not have any handler associated with it. So if mp_handler() will receive a reply it will just drop it. 2. your reply() is not aware about any other messages and associated actions - so again it can't handle them properly (and probably shouldn't). The simplest (and most common) way - always call recvmsg from one place - mp_handler() and have a special action for reply msg. As I wrote before that action will be just find the appropriate buffer provided by reply() - copy message into it and signal thread waiting in reply() that it can proceed. Konstantin > > > > > + if (ret > 0) { > > + hdr = (struct mp_msghdr *)buf; > > + if (hdr->len_params == len_p) > > + memcpy(params, hdr->params, len_p); > > + else { > > + RTE_LOG(ERR, EAL, "invalid reply\n"); > > + ret = 0; > > + } > > + } > > + > > +free_and_ret: > > + free(req); > > + close(sockfd); > > + pthread_mutex_unlock(&mp_mutex_request); > > + return ret; > > +} > > > > All of the above makes me think that current implementation is erroneous > > and needs to be reworked. > > Thank you for your review. I'll work on a new version. > > Thanks, > Jianfeng > > > Konstantin > > > >