There was a compile time setting to enable a ring to yield when it entered a loop in mp or mc rings waiting for the tail pointer update. Build time settings are not recommended for enabling/disabling features, and since this was off by default, remove it completely. If needed, a runtime enabled equivalent can be used.
Signed-off-by: Bruce Richardson <bruce.richard...@intel.com> --- config/common_base | 1 - doc/guides/prog_guide/env_abstraction_layer.rst | 5 ---- doc/guides/rel_notes/release_17_05.rst | 1 + lib/librte_ring/rte_ring.h | 35 +++++-------------------- 4 files changed, 7 insertions(+), 35 deletions(-) diff --git a/config/common_base b/config/common_base index b3d8272..d5beadd 100644 --- a/config/common_base +++ b/config/common_base @@ -447,7 +447,6 @@ CONFIG_RTE_LIBRTE_PMD_NULL_CRYPTO=y # Compile librte_ring # CONFIG_RTE_LIBRTE_RING=y -CONFIG_RTE_RING_PAUSE_REP_COUNT=0 # # Compile librte_mempool diff --git a/doc/guides/prog_guide/env_abstraction_layer.rst b/doc/guides/prog_guide/env_abstraction_layer.rst index 10a10a8..7c39cd2 100644 --- a/doc/guides/prog_guide/env_abstraction_layer.rst +++ b/doc/guides/prog_guide/env_abstraction_layer.rst @@ -352,11 +352,6 @@ Known Issues 3. It MUST not be used by multi-producer/consumer pthreads, whose scheduling policies are SCHED_FIFO or SCHED_RR. - ``RTE_RING_PAUSE_REP_COUNT`` is defined for rte_ring to reduce contention. It's mainly for case 2, a yield is issued after number of times pause repeat. - - It adds a sched_yield() syscall if the thread spins for too long while waiting on the other thread to finish its operations on the ring. - This gives the preempted thread a chance to proceed and finish with the ring enqueue/dequeue operation. - + rte_timer Running ``rte_timer_manager()`` on a non-EAL pthread is not allowed. However, resetting/stopping the timer from a non-EAL pthread is allowed. diff --git a/doc/guides/rel_notes/release_17_05.rst b/doc/guides/rel_notes/release_17_05.rst index e0ebd71..c69ca8f 100644 --- a/doc/guides/rel_notes/release_17_05.rst +++ b/doc/guides/rel_notes/release_17_05.rst @@ -117,6 +117,7 @@ API Changes * removed the build-time setting ``CONFIG_RTE_RING_SPLIT_PROD_CONS`` * removed the build-time setting ``CONFIG_RTE_LIBRTE_RING_DEBUG`` + * removed the build-time setting ``CONFIG_RTE_RING_PAUSE_REP_COUNT`` ABI Changes ----------- diff --git a/lib/librte_ring/rte_ring.h b/lib/librte_ring/rte_ring.h index af7b7d4..2177954 100644 --- a/lib/librte_ring/rte_ring.h +++ b/lib/librte_ring/rte_ring.h @@ -114,11 +114,6 @@ enum rte_ring_queue_behavior { #define RTE_RING_NAMESIZE (RTE_MEMZONE_NAMESIZE - \ sizeof(RTE_RING_MZ_PREFIX) + 1) -#ifndef RTE_RING_PAUSE_REP_COUNT -#define RTE_RING_PAUSE_REP_COUNT 0 /**< Yield after pause num of times, no yield - * if RTE_RING_PAUSE_REP not defined. */ -#endif - struct rte_memzone; /* forward declaration, so as not to require memzone.h */ #if RTE_CACHE_LINE_SIZE < 128 @@ -396,7 +391,7 @@ __rte_ring_mp_do_enqueue(struct rte_ring *r, void * const *obj_table, uint32_t cons_tail, free_entries; const unsigned max = n; int success; - unsigned i, rep = 0; + unsigned int i; uint32_t mask = r->mask; int ret; @@ -450,18 +445,9 @@ __rte_ring_mp_do_enqueue(struct rte_ring *r, void * const *obj_table, * If there are other enqueues in progress that preceded us, * we need to wait for them to complete */ - while (unlikely(r->prod.tail != prod_head)) { + while (unlikely(r->prod.tail != prod_head)) rte_pause(); - /* Set RTE_RING_PAUSE_REP_COUNT to avoid spin too long waiting - * for other thread finish. It gives pre-empted thread a chance - * to proceed and finish with ring dequeue operation. */ - if (RTE_RING_PAUSE_REP_COUNT && - ++rep == RTE_RING_PAUSE_REP_COUNT) { - rep = 0; - sched_yield(); - } - } r->prod.tail = prod_next; return ret; } @@ -494,7 +480,7 @@ __rte_ring_sp_do_enqueue(struct rte_ring *r, void * const *obj_table, { uint32_t prod_head, cons_tail; uint32_t prod_next, free_entries; - unsigned i; + unsigned int i; uint32_t mask = r->mask; int ret; @@ -571,7 +557,7 @@ __rte_ring_mc_do_dequeue(struct rte_ring *r, void **obj_table, uint32_t cons_next, entries; const unsigned max = n; int success; - unsigned i, rep = 0; + unsigned int i; uint32_t mask = r->mask; /* Avoid the unnecessary cmpset operation below, which is also @@ -616,18 +602,9 @@ __rte_ring_mc_do_dequeue(struct rte_ring *r, void **obj_table, * If there are other dequeues in progress that preceded us, * we need to wait for them to complete */ - while (unlikely(r->cons.tail != cons_head)) { + while (unlikely(r->cons.tail != cons_head)) rte_pause(); - /* Set RTE_RING_PAUSE_REP_COUNT to avoid spin too long waiting - * for other thread finish. It gives pre-empted thread a chance - * to proceed and finish with ring dequeue operation. */ - if (RTE_RING_PAUSE_REP_COUNT && - ++rep == RTE_RING_PAUSE_REP_COUNT) { - rep = 0; - sched_yield(); - } - } r->cons.tail = cons_next; return behavior == RTE_RING_QUEUE_FIXED ? 0 : n; @@ -662,7 +639,7 @@ __rte_ring_sc_do_dequeue(struct rte_ring *r, void **obj_table, { uint32_t cons_head, prod_tail; uint32_t cons_next, entries; - unsigned i; + unsigned int i; uint32_t mask = r->mask; cons_head = r->cons.head; -- 2.9.3