If page size is large (like 64K on ARM) and object size is small
then don't waste lots of memory by rounding up to page size.
Instead, round up so that 1 or more objects all fit in a page.

This preserves the requirement that an object must not a page
or virt2phys would break, and makes sure 62K is not wasted per mbuf.

Signed-off-by: Stephen Hemminger <stephen at networkplumber.org>
---
 lib/librte_mempool/rte_mempool.c | 16 +++++++++++-----
 1 file changed, 11 insertions(+), 5 deletions(-)

diff --git a/lib/librte_mempool/rte_mempool.c b/lib/librte_mempool/rte_mempool.c
index f8781e1..8fa855a 100644
--- a/lib/librte_mempool/rte_mempool.c
+++ b/lib/librte_mempool/rte_mempool.c
@@ -300,18 +300,24 @@ rte_mempool_calc_obj_size(uint32_t elt_size, uint32_t 
flags,
        if (! rte_eal_has_hugepages()) {
                /*
                 * compute trailer size so that pool elements fit exactly in
-                * a standard page
+                * a standard page. If elements are smaller than a page
+                * then allow multiple elements per page
                 */
-               int page_size = getpagesize();
-               int new_size = page_size - sz->header_size - sz->elt_size;
-               if (new_size < 0 || (unsigned int)new_size < sz->trailer_size) {
+               unsigned page_size = getpagesize();
+               uint32_t orig_size, new_size;
+
+               orig_size = sz->header_size + sz->elt_size;
+               new_size = rte_align32pow2(orig_size);
+               if (new_size > page_size) {
                        printf("When hugepages are disabled, pool objects "
                               "can't exceed PAGE_SIZE: %d + %d + %d > %d\n",
                               sz->header_size, sz->elt_size, sz->trailer_size,
                               page_size);
                        return 0;
                }
-               sz->trailer_size = new_size;
+
+               sz->trailer_size = (new_size - orig_size)
+                       / (page_size / new_size);
        }

        /* this is the size of an object, including header and trailer */
-- 
2.1.4

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