On Wed, 31 Jan 2024 14:13:01 +0100 Mattias Rönnblom <mattias.ronnb...@ericsson.com> wrote:
> +/** > + * @file > + * RTE Bitset > + * > + * This file provides functions and macros for querying and > + * manipulating sets of bits kept in arrays of @c uint64_t-sized > + * elements. > + * > + * The bits in a bitset are numbered from 0 to @c size - 1, with the > + * lowest index being the least significant bit. > + * > + * The bitset array must be properly aligned. > + * > + * For optimal performance, the @c size parameter, required by > + * many of the API's functions, should be a compile-time constant. > + * > + * For large bitsets, the rte_bitmap.h API may be more appropriate. > + * > + * @warning > + * All functions modifying a bitset may overwrite any unused bits of > + * the last word. Such unused bits are ignored by all functions reading > + * bits. > + * > + */ FYI - the linux kernel has a similar but more complete set of operations. It might be more efficient to use unsigned long rather than requiring the elements to be uint64_t. Thinking of the few 32 bit platforms. Also, what if any thread safety guarantees? or atomic. From kernel bitmap.h /** * DOC: bitmap overview * * The available bitmap operations and their rough meaning in the * case that the bitmap is a single unsigned long are thus: * * The generated code is more efficient when nbits is known at * compile-time and at most BITS_PER_LONG. * * :: * * bitmap_zero(dst, nbits) *dst = 0UL * bitmap_fill(dst, nbits) *dst = ~0UL * bitmap_copy(dst, src, nbits) *dst = *src * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2) * bitmap_complement(dst, src, nbits) *dst = ~(*src) * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal? * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap? * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2? * bitmap_empty(src, nbits) Are all bits zero in *src? * bitmap_full(src, nbits) Are all bits set in *src? * bitmap_weight(src, nbits) Hamming Weight: number set bits * bitmap_weight_and(src1, src2, nbits) Hamming Weight of and'ed bitmap * bitmap_set(dst, pos, nbits) Set specified bit area * bitmap_clear(dst, pos, nbits) Clear specified bit area * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area * bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask) * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src) * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit) * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region * bitmap_release_region(bitmap, pos, order) Free specified bit region * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst * bitmap_from_arr64(dst, buf, nbits) Copy nbits from u64[] buf to dst * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst * bitmap_get_value8(map, start) Get 8bit value from map at start * bitmap_set_value8(map, value, start) Set 8bit value to map at start * * Note, bitmap_zero() and bitmap_fill() operate over the region of * unsigned longs, that is, bits behind bitmap till the unsigned long * boundary will be zeroed or filled as well. Consider to use * bitmap_clear() or bitmap_set() to make explicit zeroing or filling * respectively. */