On 2023/8/17 22:06, Stephen Hemminger wrote:
On Thu, 17 Aug 2023 05:06:20 +0000
Honnappa Nagarahalli <honnappa.nagaraha...@arm.com> wrote:
Hi Matan, Viacheslav,
Tyler pointed out that the function __mlx5_hws_cnt_pool_enqueue_revert
is accessing the ring private structure members (prod.head and prod.tail)
directly. Even though ' struct rte_ring' is a public structure (mainly because
the library provides inline functions), the structure members are considered
private to the ring library. So, this needs to be corrected.
It looks like the function __mlx5_hws_cnt_pool_enqueue_revert is trying to
revert things that were enqueued. It is not clear to me why this functionality
is required. Can you provide the use case for this? We can discuss possible
solutions.
How can reverting be thread safe? Consumer could have already looked at them?
Hey,
In our case, this ring is SC/SP, only accessed by one thread
(enqueue/dequeue/revert).
The scenario we have "revert" is:
We use ring to manager our HW objects (counter in this case) and for
each core (thread) has "cache" (a SC/SP ring) for sake of performance.
1. Get objects from "cache" firstly, if cache is empty, we fetch a bulk
of free objects from global ring into cache.
2. Put (free) objects also into "cache" firstly, if cache is full, we
flush a bulk of objects into global ring in order to make some rooms in
cache.
However, this HW object cannot be immediately reused after free. It
needs time to be reset and then can be used again.
So when we flush cache, we want to keep the first enqueued objects still
stay there because they have more chance already be reset than the
latest enqueued objects.
Only flush recently enqueued objects back into global ring, act as
"LIFO" behavior.
This is why we require "revert" enqueued objects.
-Jack