To support multiple graph worker model, split graph into common
and default. Naming the current walk function as rte_graph_model_rtc
cause the default model is RTC(Run-to-completion).

Signed-off-by: Haiyue Wang <haiyue.w...@intel.com>
Signed-off-by: Cunming Liang <cunming.li...@intel.com>
Signed-off-by: Zhirun Yan <zhirun....@intel.com>
---
 lib/graph/rte_graph_model_rtc.h     |  57 ++++
 lib/graph/rte_graph_worker.h        | 498 +---------------------------
 lib/graph/rte_graph_worker_common.h | 456 +++++++++++++++++++++++++
 3 files changed, 515 insertions(+), 496 deletions(-)
 create mode 100644 lib/graph/rte_graph_model_rtc.h
 create mode 100644 lib/graph/rte_graph_worker_common.h

diff --git a/lib/graph/rte_graph_model_rtc.h b/lib/graph/rte_graph_model_rtc.h
new file mode 100644
index 0000000000..fb58730bde
--- /dev/null
+++ b/lib/graph/rte_graph_model_rtc.h
@@ -0,0 +1,57 @@
+#include "rte_graph_worker_common.h"
+
+/**
+ * Perform graph walk on the circular buffer and invoke the process function
+ * of the nodes and collect the stats.
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup function.
+ *
+ * @see rte_graph_lookup()
+ */
+static inline void
+rte_graph_walk_rtc(struct rte_graph *graph)
+{
+       const rte_graph_off_t *cir_start = graph->cir_start;
+       const rte_node_t mask = graph->cir_mask;
+       uint32_t head = graph->head;
+       struct rte_node *node;
+       uint64_t start;
+       uint16_t rc;
+       void **objs;
+
+       /*
+        * Walk on the source node(s) ((cir_start - head) -> cir_start) and then
+        * on the pending streams (cir_start -> (cir_start + mask) -> cir_start)
+        * in a circular buffer fashion.
+        *
+        *      +-----+ <= cir_start - head [number of source nodes]
+        *      |     |
+        *      | ... | <= source nodes
+        *      |     |
+        *      +-----+ <= cir_start [head = 0] [tail = 0]
+        *      |     |
+        *      | ... | <= pending streams
+        *      |     |
+        *      +-----+ <= cir_start + mask
+        */
+       while (likely(head != graph->tail)) {
+               node = (struct rte_node *)RTE_PTR_ADD(graph, 
cir_start[(int32_t)head++]);
+               RTE_ASSERT(node->fence == RTE_GRAPH_FENCE);
+               objs = node->objs;
+               rte_prefetch0(objs);
+
+               if (rte_graph_has_stats_feature()) {
+                       start = rte_rdtsc();
+                       rc = node->process(graph, node, objs, node->idx);
+                       node->total_cycles += rte_rdtsc() - start;
+                       node->total_calls++;
+                       node->total_objs += rc;
+               } else {
+                       node->process(graph, node, objs, node->idx);
+               }
+               node->idx = 0;
+               head = likely((int32_t)head > 0) ? head & mask : head;
+       }
+       graph->tail = 0;
+}
diff --git a/lib/graph/rte_graph_worker.h b/lib/graph/rte_graph_worker.h
index 6dc7461659..54d1390786 100644
--- a/lib/graph/rte_graph_worker.h
+++ b/lib/graph/rte_graph_worker.h
@@ -1,122 +1,4 @@
-/* SPDX-License-Identifier: BSD-3-Clause
- * Copyright(C) 2020 Marvell International Ltd.
- */
-
-#ifndef _RTE_GRAPH_WORKER_H_
-#define _RTE_GRAPH_WORKER_H_
-
-/**
- * @file rte_graph_worker.h
- *
- * @warning
- * @b EXPERIMENTAL:
- * All functions in this file may be changed or removed without prior notice.
- *
- * This API allows a worker thread to walk over a graph and nodes to create,
- * process, enqueue and move streams of objects to the next nodes.
- */
-
-#include <rte_common.h>
-#include <rte_cycles.h>
-#include <rte_prefetch.h>
-#include <rte_memcpy.h>
-#include <rte_memory.h>
-
-#include "rte_graph.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @internal
- *
- * Data structure to hold graph data.
- */
-struct rte_graph {
-       uint32_t tail;               /**< Tail of circular buffer. */
-       uint32_t head;               /**< Head of circular buffer. */
-       uint32_t cir_mask;           /**< Circular buffer wrap around mask. */
-       rte_node_t nb_nodes;         /**< Number of nodes in the graph. */
-       rte_graph_off_t *cir_start;  /**< Pointer to circular buffer. */
-       rte_graph_off_t nodes_start; /**< Offset at which node memory starts. */
-       rte_graph_t id; /**< Graph identifier. */
-       int socket;     /**< Socket ID where memory is allocated. */
-       char name[RTE_GRAPH_NAMESIZE];  /**< Name of the graph. */
-       uint64_t fence;                 /**< Fence. */
-} __rte_cache_aligned;
-
-/**
- * @internal
- *
- * Data structure to hold node data.
- */
-struct rte_node {
-       /* Slow path area  */
-       uint64_t fence;         /**< Fence. */
-       rte_graph_off_t next;   /**< Index to next node. */
-       rte_node_t id;          /**< Node identifier. */
-       rte_node_t parent_id;   /**< Parent Node identifier. */
-       rte_edge_t nb_edges;    /**< Number of edges from this node. */
-       uint32_t realloc_count; /**< Number of times realloced. */
-
-       char parent[RTE_NODE_NAMESIZE]; /**< Parent node name. */
-       char name[RTE_NODE_NAMESIZE];   /**< Name of the node. */
-
-       /* Fast path area  */
-#define RTE_NODE_CTX_SZ 16
-       uint8_t ctx[RTE_NODE_CTX_SZ] __rte_cache_aligned; /**< Node Context. */
-       uint16_t size;          /**< Total number of objects available. */
-       uint16_t idx;           /**< Number of objects used. */
-       rte_graph_off_t off;    /**< Offset of node in the graph reel. */
-       uint64_t total_cycles;  /**< Cycles spent in this node. */
-       uint64_t total_calls;   /**< Calls done to this node. */
-       uint64_t total_objs;    /**< Objects processed by this node. */
-       RTE_STD_C11
-               union {
-                       void **objs;       /**< Array of object pointers. */
-                       uint64_t objs_u64;
-               };
-       RTE_STD_C11
-               union {
-                       rte_node_process_t process; /**< Process function. */
-                       uint64_t process_u64;
-               };
-       struct rte_node *nodes[] __rte_cache_min_aligned; /**< Next nodes. */
-} __rte_cache_aligned;
-
-/**
- * @internal
- *
- * Allocate a stream of objects.
- *
- * If stream already exists then re-allocate it to a larger size.
- *
- * @param graph
- *   Pointer to the graph object.
- * @param node
- *   Pointer to the node object.
- */
-__rte_experimental
-void __rte_node_stream_alloc(struct rte_graph *graph, struct rte_node *node);
-
-/**
- * @internal
- *
- * Allocate a stream with requested number of objects.
- *
- * If stream already exists then re-allocate it to a larger size.
- *
- * @param graph
- *   Pointer to the graph object.
- * @param node
- *   Pointer to the node object.
- * @param req_size
- *   Number of objects to be allocated.
- */
-__rte_experimental
-void __rte_node_stream_alloc_size(struct rte_graph *graph,
-                                 struct rte_node *node, uint16_t req_size);
+#include "rte_graph_model_rtc.h"
 
 /**
  * Perform graph walk on the circular buffer and invoke the process function
@@ -131,381 +13,5 @@ __rte_experimental
 static inline void
 rte_graph_walk(struct rte_graph *graph)
 {
-       const rte_graph_off_t *cir_start = graph->cir_start;
-       const rte_node_t mask = graph->cir_mask;
-       uint32_t head = graph->head;
-       struct rte_node *node;
-       uint64_t start;
-       uint16_t rc;
-       void **objs;
-
-       /*
-        * Walk on the source node(s) ((cir_start - head) -> cir_start) and then
-        * on the pending streams (cir_start -> (cir_start + mask) -> cir_start)
-        * in a circular buffer fashion.
-        *
-        *      +-----+ <= cir_start - head [number of source nodes]
-        *      |     |
-        *      | ... | <= source nodes
-        *      |     |
-        *      +-----+ <= cir_start [head = 0] [tail = 0]
-        *      |     |
-        *      | ... | <= pending streams
-        *      |     |
-        *      +-----+ <= cir_start + mask
-        */
-       while (likely(head != graph->tail)) {
-               node = (struct rte_node *)RTE_PTR_ADD(graph, 
cir_start[(int32_t)head++]);
-               RTE_ASSERT(node->fence == RTE_GRAPH_FENCE);
-               objs = node->objs;
-               rte_prefetch0(objs);
-
-               if (rte_graph_has_stats_feature()) {
-                       start = rte_rdtsc();
-                       rc = node->process(graph, node, objs, node->idx);
-                       node->total_cycles += rte_rdtsc() - start;
-                       node->total_calls++;
-                       node->total_objs += rc;
-               } else {
-                       node->process(graph, node, objs, node->idx);
-               }
-               node->idx = 0;
-               head = likely((int32_t)head > 0) ? head & mask : head;
-       }
-       graph->tail = 0;
-}
-
-/* Fast path helper functions */
-
-/**
- * @internal
- *
- * Enqueue a given node to the tail of the graph reel.
- *
- * @param graph
- *   Pointer Graph object.
- * @param node
- *   Pointer to node object to be enqueued.
- */
-static __rte_always_inline void
-__rte_node_enqueue_tail_update(struct rte_graph *graph, struct rte_node *node)
-{
-       uint32_t tail;
-
-       tail = graph->tail;
-       graph->cir_start[tail++] = node->off;
-       graph->tail = tail & graph->cir_mask;
-}
-
-/**
- * @internal
- *
- * Enqueue sequence prologue function.
- *
- * Updates the node to tail of graph reel and resizes the number of objects
- * available in the stream as needed.
- *
- * @param graph
- *   Pointer to the graph object.
- * @param node
- *   Pointer to the node object.
- * @param idx
- *   Index at which the object enqueue starts from.
- * @param space
- *   Space required for the object enqueue.
- */
-static __rte_always_inline void
-__rte_node_enqueue_prologue(struct rte_graph *graph, struct rte_node *node,
-                           const uint16_t idx, const uint16_t space)
-{
-
-       /* Add to the pending stream list if the node is new */
-       if (idx == 0)
-               __rte_node_enqueue_tail_update(graph, node);
-
-       if (unlikely(node->size < (idx + space)))
-               __rte_node_stream_alloc_size(graph, node, node->size + space);
-}
-
-/**
- * @internal
- *
- * Get the node pointer from current node edge id.
- *
- * @param node
- *   Current node pointer.
- * @param next
- *   Edge id of the required node.
- *
- * @return
- *   Pointer to the node denoted by the edge id.
- */
-static __rte_always_inline struct rte_node *
-__rte_node_next_node_get(struct rte_node *node, rte_edge_t next)
-{
-       RTE_ASSERT(next < node->nb_edges);
-       RTE_ASSERT(node->fence == RTE_GRAPH_FENCE);
-       node = node->nodes[next];
-       RTE_ASSERT(node->fence == RTE_GRAPH_FENCE);
-
-       return node;
-}
-
-/**
- * Enqueue the objs to next node for further processing and set
- * the next node to pending state in the circular buffer.
- *
- * @param graph
- *   Graph pointer returned from rte_graph_lookup().
- * @param node
- *   Current node pointer.
- * @param next
- *   Relative next node index to enqueue objs.
- * @param objs
- *   Objs to enqueue.
- * @param nb_objs
- *   Number of objs to enqueue.
- */
-__rte_experimental
-static inline void
-rte_node_enqueue(struct rte_graph *graph, struct rte_node *node,
-                rte_edge_t next, void **objs, uint16_t nb_objs)
-{
-       node = __rte_node_next_node_get(node, next);
-       const uint16_t idx = node->idx;
-
-       __rte_node_enqueue_prologue(graph, node, idx, nb_objs);
-
-       rte_memcpy(&node->objs[idx], objs, nb_objs * sizeof(void *));
-       node->idx = idx + nb_objs;
+       rte_graph_walk_rtc(graph);
 }
-
-/**
- * Enqueue only one obj to next node for further processing and
- * set the next node to pending state in the circular buffer.
- *
- * @param graph
- *   Graph pointer returned from rte_graph_lookup().
- * @param node
- *   Current node pointer.
- * @param next
- *   Relative next node index to enqueue objs.
- * @param obj
- *   Obj to enqueue.
- */
-__rte_experimental
-static inline void
-rte_node_enqueue_x1(struct rte_graph *graph, struct rte_node *node,
-                   rte_edge_t next, void *obj)
-{
-       node = __rte_node_next_node_get(node, next);
-       uint16_t idx = node->idx;
-
-       __rte_node_enqueue_prologue(graph, node, idx, 1);
-
-       node->objs[idx++] = obj;
-       node->idx = idx;
-}
-
-/**
- * Enqueue only two objs to next node for further processing and
- * set the next node to pending state in the circular buffer.
- * Same as rte_node_enqueue_x1 but enqueue two objs.
- *
- * @param graph
- *   Graph pointer returned from rte_graph_lookup().
- * @param node
- *   Current node pointer.
- * @param next
- *   Relative next node index to enqueue objs.
- * @param obj0
- *   Obj to enqueue.
- * @param obj1
- *   Obj to enqueue.
- */
-__rte_experimental
-static inline void
-rte_node_enqueue_x2(struct rte_graph *graph, struct rte_node *node,
-                   rte_edge_t next, void *obj0, void *obj1)
-{
-       node = __rte_node_next_node_get(node, next);
-       uint16_t idx = node->idx;
-
-       __rte_node_enqueue_prologue(graph, node, idx, 2);
-
-       node->objs[idx++] = obj0;
-       node->objs[idx++] = obj1;
-       node->idx = idx;
-}
-
-/**
- * Enqueue only four objs to next node for further processing and
- * set the next node to pending state in the circular buffer.
- * Same as rte_node_enqueue_x1 but enqueue four objs.
- *
- * @param graph
- *   Graph pointer returned from rte_graph_lookup().
- * @param node
- *   Current node pointer.
- * @param next
- *   Relative next node index to enqueue objs.
- * @param obj0
- *   1st obj to enqueue.
- * @param obj1
- *   2nd obj to enqueue.
- * @param obj2
- *   3rd obj to enqueue.
- * @param obj3
- *   4th obj to enqueue.
- */
-__rte_experimental
-static inline void
-rte_node_enqueue_x4(struct rte_graph *graph, struct rte_node *node,
-                   rte_edge_t next, void *obj0, void *obj1, void *obj2,
-                   void *obj3)
-{
-       node = __rte_node_next_node_get(node, next);
-       uint16_t idx = node->idx;
-
-       __rte_node_enqueue_prologue(graph, node, idx, 4);
-
-       node->objs[idx++] = obj0;
-       node->objs[idx++] = obj1;
-       node->objs[idx++] = obj2;
-       node->objs[idx++] = obj3;
-       node->idx = idx;
-}
-
-/**
- * Enqueue objs to multiple next nodes for further processing and
- * set the next nodes to pending state in the circular buffer.
- * objs[i] will be enqueued to nexts[i].
- *
- * @param graph
- *   Graph pointer returned from rte_graph_lookup().
- * @param node
- *   Current node pointer.
- * @param nexts
- *   List of relative next node indices to enqueue objs.
- * @param objs
- *   List of objs to enqueue.
- * @param nb_objs
- *   Number of objs to enqueue.
- */
-__rte_experimental
-static inline void
-rte_node_enqueue_next(struct rte_graph *graph, struct rte_node *node,
-                     rte_edge_t *nexts, void **objs, uint16_t nb_objs)
-{
-       uint16_t i;
-
-       for (i = 0; i < nb_objs; i++)
-               rte_node_enqueue_x1(graph, node, nexts[i], objs[i]);
-}
-
-/**
- * Get the stream of next node to enqueue the objs.
- * Once done with the updating the objs, needs to call
- * rte_node_next_stream_put to put the next node to pending state.
- *
- * @param graph
- *   Graph pointer returned from rte_graph_lookup().
- * @param node
- *   Current node pointer.
- * @param next
- *   Relative next node index to get stream.
- * @param nb_objs
- *   Requested free size of the next stream.
- *
- * @return
- *   Valid next stream on success.
- *
- * @see rte_node_next_stream_put().
- */
-__rte_experimental
-static inline void **
-rte_node_next_stream_get(struct rte_graph *graph, struct rte_node *node,
-                        rte_edge_t next, uint16_t nb_objs)
-{
-       node = __rte_node_next_node_get(node, next);
-       const uint16_t idx = node->idx;
-       uint16_t free_space = node->size - idx;
-
-       if (unlikely(free_space < nb_objs))
-               __rte_node_stream_alloc_size(graph, node, node->size + nb_objs);
-
-       return &node->objs[idx];
-}
-
-/**
- * Put the next stream to pending state in the circular buffer
- * for further processing. Should be invoked after rte_node_next_stream_get().
- *
- * @param graph
- *   Graph pointer returned from rte_graph_lookup().
- * @param node
- *   Current node pointer.
- * @param next
- *   Relative next node index..
- * @param idx
- *   Number of objs updated in the stream after getting the stream using
- *   rte_node_next_stream_get.
- *
- * @see rte_node_next_stream_get().
- */
-__rte_experimental
-static inline void
-rte_node_next_stream_put(struct rte_graph *graph, struct rte_node *node,
-                        rte_edge_t next, uint16_t idx)
-{
-       if (unlikely(!idx))
-               return;
-
-       node = __rte_node_next_node_get(node, next);
-       if (node->idx == 0)
-               __rte_node_enqueue_tail_update(graph, node);
-
-       node->idx += idx;
-}
-
-/**
- * Home run scenario, Enqueue all the objs of current node to next
- * node in optimized way by swapping the streams of both nodes.
- * Performs good when next node is already not in pending state.
- * If next node is already in pending state then normal enqueue
- * will be used.
- *
- * @param graph
- *   Graph pointer returned from rte_graph_lookup().
- * @param src
- *   Current node pointer.
- * @param next
- *   Relative next node index.
- */
-__rte_experimental
-static inline void
-rte_node_next_stream_move(struct rte_graph *graph, struct rte_node *src,
-                         rte_edge_t next)
-{
-       struct rte_node *dst = __rte_node_next_node_get(src, next);
-
-       /* Let swap the pointers if dst don't have valid objs */
-       if (likely(dst->idx == 0)) {
-               void **dobjs = dst->objs;
-               uint16_t dsz = dst->size;
-               dst->objs = src->objs;
-               dst->size = src->size;
-               src->objs = dobjs;
-               src->size = dsz;
-               dst->idx = src->idx;
-               __rte_node_enqueue_tail_update(graph, dst);
-       } else { /* Move the objects from src node to dst node */
-               rte_node_enqueue(graph, src, next, src->objs, src->idx);
-       }
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _RTE_GRAPH_WORKER_H_ */
diff --git a/lib/graph/rte_graph_worker_common.h 
b/lib/graph/rte_graph_worker_common.h
new file mode 100644
index 0000000000..91a5de7fa4
--- /dev/null
+++ b/lib/graph/rte_graph_worker_common.h
@@ -0,0 +1,456 @@
+/* SPDX-License-Identifier: BSD-3-Clause
+ * Copyright(C) 2020 Marvell International Ltd.
+ */
+
+#ifndef _RTE_GRAPH_WORKER_COMMON_H_
+#define _RTE_GRAPH_WORKER_COMMON_H_
+
+/**
+ * @file rte_graph_worker.h
+ *
+ * @warning
+ * @b EXPERIMENTAL:
+ * All functions in this file may be changed or removed without prior notice.
+ *
+ * This API allows a worker thread to walk over a graph and nodes to create,
+ * process, enqueue and move streams of objects to the next nodes.
+ */
+
+#include <rte_common.h>
+#include <rte_cycles.h>
+#include <rte_prefetch.h>
+#include <rte_memcpy.h>
+#include <rte_memory.h>
+
+#include "rte_graph.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @internal
+ *
+ * Data structure to hold graph data.
+ */
+struct rte_graph {
+       uint32_t tail;               /**< Tail of circular buffer. */
+       uint32_t head;               /**< Head of circular buffer. */
+       uint32_t cir_mask;           /**< Circular buffer wrap around mask. */
+       rte_node_t nb_nodes;         /**< Number of nodes in the graph. */
+       rte_graph_off_t *cir_start;  /**< Pointer to circular buffer. */
+       rte_graph_off_t nodes_start; /**< Offset at which node memory starts. */
+       rte_graph_t id; /**< Graph identifier. */
+       int socket;     /**< Socket ID where memory is allocated. */
+       char name[RTE_GRAPH_NAMESIZE];  /**< Name of the graph. */
+       uint64_t fence;                 /**< Fence. */
+} __rte_cache_aligned;
+
+/**
+ * @internal
+ *
+ * Data structure to hold node data.
+ */
+struct rte_node {
+       /* Slow path area  */
+       uint64_t fence;         /**< Fence. */
+       rte_graph_off_t next;   /**< Index to next node. */
+       rte_node_t id;          /**< Node identifier. */
+       rte_node_t parent_id;   /**< Parent Node identifier. */
+       rte_edge_t nb_edges;    /**< Number of edges from this node. */
+       uint32_t realloc_count; /**< Number of times realloced. */
+
+       char parent[RTE_NODE_NAMESIZE]; /**< Parent node name. */
+       char name[RTE_NODE_NAMESIZE];   /**< Name of the node. */
+
+       /* Fast path area  */
+#define RTE_NODE_CTX_SZ 16
+       uint8_t ctx[RTE_NODE_CTX_SZ] __rte_cache_aligned; /**< Node Context. */
+       uint16_t size;          /**< Total number of objects available. */
+       uint16_t idx;           /**< Number of objects used. */
+       rte_graph_off_t off;    /**< Offset of node in the graph reel. */
+       uint64_t total_cycles;  /**< Cycles spent in this node. */
+       uint64_t total_calls;   /**< Calls done to this node. */
+       uint64_t total_objs;    /**< Objects processed by this node. */
+
+       RTE_STD_C11
+               union {
+                       void **objs;       /**< Array of object pointers. */
+                       uint64_t objs_u64;
+               };
+       RTE_STD_C11
+               union {
+                       rte_node_process_t process; /**< Process function. */
+                       uint64_t process_u64;
+               };
+       struct rte_node *nodes[] __rte_cache_min_aligned; /**< Next nodes. */
+} __rte_cache_aligned;
+
+/**
+ * @internal
+ *
+ * Allocate a stream of objects.
+ *
+ * If stream already exists then re-allocate it to a larger size.
+ *
+ * @param graph
+ *   Pointer to the graph object.
+ * @param node
+ *   Pointer to the node object.
+ */
+__rte_experimental
+void __rte_node_stream_alloc(struct rte_graph *graph, struct rte_node *node);
+
+/**
+ * @internal
+ *
+ * Allocate a stream with requested number of objects.
+ *
+ * If stream already exists then re-allocate it to a larger size.
+ *
+ * @param graph
+ *   Pointer to the graph object.
+ * @param node
+ *   Pointer to the node object.
+ * @param req_size
+ *   Number of objects to be allocated.
+ */
+__rte_experimental
+void __rte_node_stream_alloc_size(struct rte_graph *graph,
+                                 struct rte_node *node, uint16_t req_size);
+
+/* Fast path helper functions */
+
+/**
+ * @internal
+ *
+ * Enqueue a given node to the tail of the graph reel.
+ *
+ * @param graph
+ *   Pointer Graph object.
+ * @param node
+ *   Pointer to node object to be enqueued.
+ */
+static __rte_always_inline void
+__rte_node_enqueue_tail_update(struct rte_graph *graph, struct rte_node *node)
+{
+       uint32_t tail;
+
+       tail = graph->tail;
+       graph->cir_start[tail++] = node->off;
+       graph->tail = tail & graph->cir_mask;
+}
+
+/**
+ * @internal
+ *
+ * Enqueue sequence prologue function.
+ *
+ * Updates the node to tail of graph reel and resizes the number of objects
+ * available in the stream as needed.
+ *
+ * @param graph
+ *   Pointer to the graph object.
+ * @param node
+ *   Pointer to the node object.
+ * @param idx
+ *   Index at which the object enqueue starts from.
+ * @param space
+ *   Space required for the object enqueue.
+ */
+static __rte_always_inline void
+__rte_node_enqueue_prologue(struct rte_graph *graph, struct rte_node *node,
+                           const uint16_t idx, const uint16_t space)
+{
+
+       /* Add to the pending stream list if the node is new */
+       if (idx == 0)
+               __rte_node_enqueue_tail_update(graph, node);
+
+       if (unlikely(node->size < (idx + space)))
+               __rte_node_stream_alloc_size(graph, node, node->size + space);
+}
+
+/**
+ * @internal
+ *
+ * Get the node pointer from current node edge id.
+ *
+ * @param node
+ *   Current node pointer.
+ * @param next
+ *   Edge id of the required node.
+ *
+ * @return
+ *   Pointer to the node denoted by the edge id.
+ */
+static __rte_always_inline struct rte_node *
+__rte_node_next_node_get(struct rte_node *node, rte_edge_t next)
+{
+       RTE_ASSERT(next < node->nb_edges);
+       RTE_ASSERT(node->fence == RTE_GRAPH_FENCE);
+       node = node->nodes[next];
+       RTE_ASSERT(node->fence == RTE_GRAPH_FENCE);
+
+       return node;
+}
+
+/**
+ * Enqueue the objs to next node for further processing and set
+ * the next node to pending state in the circular buffer.
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup().
+ * @param node
+ *   Current node pointer.
+ * @param next
+ *   Relative next node index to enqueue objs.
+ * @param objs
+ *   Objs to enqueue.
+ * @param nb_objs
+ *   Number of objs to enqueue.
+ */
+__rte_experimental
+static inline void
+rte_node_enqueue(struct rte_graph *graph, struct rte_node *node,
+                rte_edge_t next, void **objs, uint16_t nb_objs)
+{
+       node = __rte_node_next_node_get(node, next);
+       const uint16_t idx = node->idx;
+
+       __rte_node_enqueue_prologue(graph, node, idx, nb_objs);
+
+       rte_memcpy(&node->objs[idx], objs, nb_objs * sizeof(void *));
+       node->idx = idx + nb_objs;
+}
+
+/**
+ * Enqueue only one obj to next node for further processing and
+ * set the next node to pending state in the circular buffer.
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup().
+ * @param node
+ *   Current node pointer.
+ * @param next
+ *   Relative next node index to enqueue objs.
+ * @param obj
+ *   Obj to enqueue.
+ */
+__rte_experimental
+static inline void
+rte_node_enqueue_x1(struct rte_graph *graph, struct rte_node *node,
+                   rte_edge_t next, void *obj)
+{
+       node = __rte_node_next_node_get(node, next);
+       uint16_t idx = node->idx;
+
+       __rte_node_enqueue_prologue(graph, node, idx, 1);
+
+       node->objs[idx++] = obj;
+       node->idx = idx;
+}
+
+/**
+ * Enqueue only two objs to next node for further processing and
+ * set the next node to pending state in the circular buffer.
+ * Same as rte_node_enqueue_x1 but enqueue two objs.
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup().
+ * @param node
+ *   Current node pointer.
+ * @param next
+ *   Relative next node index to enqueue objs.
+ * @param obj0
+ *   Obj to enqueue.
+ * @param obj1
+ *   Obj to enqueue.
+ */
+__rte_experimental
+static inline void
+rte_node_enqueue_x2(struct rte_graph *graph, struct rte_node *node,
+                   rte_edge_t next, void *obj0, void *obj1)
+{
+       node = __rte_node_next_node_get(node, next);
+       uint16_t idx = node->idx;
+
+       __rte_node_enqueue_prologue(graph, node, idx, 2);
+
+       node->objs[idx++] = obj0;
+       node->objs[idx++] = obj1;
+       node->idx = idx;
+}
+
+/**
+ * Enqueue only four objs to next node for further processing and
+ * set the next node to pending state in the circular buffer.
+ * Same as rte_node_enqueue_x1 but enqueue four objs.
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup().
+ * @param node
+ *   Current node pointer.
+ * @param next
+ *   Relative next node index to enqueue objs.
+ * @param obj0
+ *   1st obj to enqueue.
+ * @param obj1
+ *   2nd obj to enqueue.
+ * @param obj2
+ *   3rd obj to enqueue.
+ * @param obj3
+ *   4th obj to enqueue.
+ */
+__rte_experimental
+static inline void
+rte_node_enqueue_x4(struct rte_graph *graph, struct rte_node *node,
+                   rte_edge_t next, void *obj0, void *obj1, void *obj2,
+                   void *obj3)
+{
+       node = __rte_node_next_node_get(node, next);
+       uint16_t idx = node->idx;
+
+       __rte_node_enqueue_prologue(graph, node, idx, 4);
+
+       node->objs[idx++] = obj0;
+       node->objs[idx++] = obj1;
+       node->objs[idx++] = obj2;
+       node->objs[idx++] = obj3;
+       node->idx = idx;
+}
+
+/**
+ * Enqueue objs to multiple next nodes for further processing and
+ * set the next nodes to pending state in the circular buffer.
+ * objs[i] will be enqueued to nexts[i].
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup().
+ * @param node
+ *   Current node pointer.
+ * @param nexts
+ *   List of relative next node indices to enqueue objs.
+ * @param objs
+ *   List of objs to enqueue.
+ * @param nb_objs
+ *   Number of objs to enqueue.
+ */
+__rte_experimental
+static inline void
+rte_node_enqueue_next(struct rte_graph *graph, struct rte_node *node,
+                     rte_edge_t *nexts, void **objs, uint16_t nb_objs)
+{
+       uint16_t i;
+
+       for (i = 0; i < nb_objs; i++)
+               rte_node_enqueue_x1(graph, node, nexts[i], objs[i]);
+}
+
+/**
+ * Get the stream of next node to enqueue the objs.
+ * Once done with the updating the objs, needs to call
+ * rte_node_next_stream_put to put the next node to pending state.
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup().
+ * @param node
+ *   Current node pointer.
+ * @param next
+ *   Relative next node index to get stream.
+ * @param nb_objs
+ *   Requested free size of the next stream.
+ *
+ * @return
+ *   Valid next stream on success.
+ *
+ * @see rte_node_next_stream_put().
+ */
+__rte_experimental
+static inline void **
+rte_node_next_stream_get(struct rte_graph *graph, struct rte_node *node,
+                        rte_edge_t next, uint16_t nb_objs)
+{
+       node = __rte_node_next_node_get(node, next);
+       const uint16_t idx = node->idx;
+       uint16_t free_space = node->size - idx;
+
+       if (unlikely(free_space < nb_objs))
+               __rte_node_stream_alloc_size(graph, node, node->size + nb_objs);
+
+       return &node->objs[idx];
+}
+
+/**
+ * Put the next stream to pending state in the circular buffer
+ * for further processing. Should be invoked after rte_node_next_stream_get().
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup().
+ * @param node
+ *   Current node pointer.
+ * @param next
+ *   Relative next node index..
+ * @param idx
+ *   Number of objs updated in the stream after getting the stream using
+ *   rte_node_next_stream_get.
+ *
+ * @see rte_node_next_stream_get().
+ */
+__rte_experimental
+static inline void
+rte_node_next_stream_put(struct rte_graph *graph, struct rte_node *node,
+                        rte_edge_t next, uint16_t idx)
+{
+       if (unlikely(!idx))
+               return;
+
+       node = __rte_node_next_node_get(node, next);
+       if (node->idx == 0)
+               __rte_node_enqueue_tail_update(graph, node);
+
+       node->idx += idx;
+}
+
+/**
+ * Home run scenario, Enqueue all the objs of current node to next
+ * node in optimized way by swapping the streams of both nodes.
+ * Performs good when next node is already not in pending state.
+ * If next node is already in pending state then normal enqueue
+ * will be used.
+ *
+ * @param graph
+ *   Graph pointer returned from rte_graph_lookup().
+ * @param src
+ *   Current node pointer.
+ * @param next
+ *   Relative next node index.
+ */
+__rte_experimental
+static inline void
+rte_node_next_stream_move(struct rte_graph *graph, struct rte_node *src,
+                         rte_edge_t next)
+{
+       struct rte_node *dst = __rte_node_next_node_get(src, next);
+
+       /* Let swap the pointers if dst don't have valid objs */
+       if (likely(dst->idx == 0)) {
+               void **dobjs = dst->objs;
+               uint16_t dsz = dst->size;
+
+               dst->objs = src->objs;
+               dst->size = src->size;
+               src->objs = dobjs;
+               src->size = dsz;
+               dst->idx = src->idx;
+               __rte_node_enqueue_tail_update(graph, dst);
+       } else { /* Move the objects from src node to dst node */
+               rte_node_enqueue(graph, src, next, src->objs, src->idx);
+       }
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _RTE_GRAPH_WORKER_COMMON_H_ */
-- 
2.25.1

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