Thanks for the review, Sergio! On 2015-05-28 09:49, Gonzalez Monroy, Sergio wrote: >> @@ -325,6 +327,12 @@ rte_reorder_insert(struct rte_reorder_buffer *b, >> struct rte_mbuf *mbuf) >> uint32_t offset, position; >> struct cir_buffer *order_buf = &b->order_buf; >> + if (!b->is_initialized) { >> + b->min_seqn = mbuf->seqn; >> + >> + b->is_initialized = 1; >> + } >> + >> /* >> * calculate the offset from the head pointer we need to go. >> * The subtraction takes care of the sequence number wrapping. > So my first impression was, why do this in insert instead of init? > I guess the goal was trying to avoid changing the API, but would it not > be worth it? after all is a one time thing only.
We don't know the first sequence number until the first insert, so I think it has to be there. Alternatively, there could be an API to set the minimum sequence number, but I think that would instead make the application uglier, and isn't that also just exposing library implementation details in the API? > About the implementation, packets being inserted could be out of order, > so the first packet inserted may not be the first in your sequence. Now > what happens with that packet would be app specific so probably is not a > big deal but what about initializing min_seqn to something like > (mbuf->seqn - b->size/2) ? That would give enough room for packets out > of order. I thought about that, but you will always miss some packets if you have an active stream at start anyway, so in the end I removed that part. But perhaps you are right about this issue, I'm not sure. > You should also update the documentation regarding rte_reorder_insert. Actually, the rte_reorder.h file says nothing about the (current) limitation of the first seq number having to be 0, so I think this patch actually improves the documentation without touching it :-) // Simon