IPv4 header encodes fragment information into 16 bits field.
3 bits hold flags and remaining 13 bits are for fragment offset.
13 bits bit-field cannot be defined both for big and little endian
systems.

The patch removes IPv4 fragments union announce.

Signed-off-by: Gregory Etelson <getel...@nvidia.com>
---
 doc/guides/rel_notes/deprecation.rst | 7 ++-----
 1 file changed, 2 insertions(+), 5 deletions(-)

diff --git a/doc/guides/rel_notes/deprecation.rst 
b/doc/guides/rel_notes/deprecation.rst
index 05fc2fdee7..e701280885 100644
--- a/doc/guides/rel_notes/deprecation.rst
+++ b/doc/guides/rel_notes/deprecation.rst
@@ -175,11 +175,8 @@ Deprecation Notices
 * net: ``s_addr`` and ``d_addr`` fields of ``rte_ether_hdr`` structure
   will be renamed in DPDK 21.11 to avoid conflict with Windows Sockets headers.
 
-* net: The structure ``rte_ipv4_hdr`` will have two unions.
-  The first union is for existing ``version_ihl`` byte
-  and new bitfield for version and IHL.
-  The second union is for existing ``fragment_offset``
-  and new bitfield for fragment flags and offset.
+* net: The structure ``rte_ipv4_hdr`` will have a union for
+  existing ``version_ihl`` byte and new bitfield for ``version`` and ``ihl``.
 
 * vhost: ``rte_vdpa_register_device``, ``rte_vdpa_unregister_device``,
   ``rte_vhost_host_notifier_ctrl`` and ``rte_vdpa_relay_vring_used`` vDPA
-- 
2.33.0

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